I don´t really mind if the warlock´s power comes from Xoriat, Khyber, the Great Cthulhu, midichlorians, or other dark and terrible power.
After all, in the standard description it comes from fiendish pacts, and it doesn´t invalidate them to be in the same party as a paladin/cleric of Heironeus. From my point of view, it´s not so relevant once we assume the power´s origin is nasty and generally disgusting. Why should we have to define it when it could be kept as an ace in the DM´s hole?
Anyway, here´s my character. And if you don´t like it, I have more.
Code:
Name: Rial
Class: Warlock
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Neutral
Deity: Doesn´t really care.
Str: 10 +0 ( 2p.) Level: 1 XP: 0
Dex: 14 +2 ( 6p.) BAB: +0 HP: 8 (6+2Con)
Con: 14 +2 ( 6p.) Grapple: +0 Dmg Red: -/-
Int: 14 +2 ( 6p.) Speed: 30' Spell Res: -
Wis: 10 +0 ( 2p.) Init: +2 Spell Save: -
Cha: 16 +3 (10p.) ACP: +0 Spell Fail: -
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +2 +0 +2 0 +0 +0 14
Touch: 12 Flatfooted: 12
Base Mod Misc Total
Fort: 0 +2 0 +2
Ref: 0 +2 0 +2
Will: 2 +0 0 +2
Weapon Attack Damage Critical Range
Dagger +0 1d4 19-20x2
Thrown Dagger +2 1d4 19-20x2 10 ft
Eldritch Blast +2 1d6 20/x2 60 ft
Languages: Common, Undercommon, Abyssal.
Abilities:
-Extra feat at level 1
-Extra skill points
-Favored class: Any.
Invocatins known:
Least: Baleful Utterance (Save DC 15)
Feats: Point Blank Shot, Precise Shot.
Skill Points: (2 warlock +2 Int +1 Human)x4=20 Max Ranks: 4/2
Skills Ranks Mod Misc Total
Bluff 4 +3 +7
Concentration 4 +2 +6
Intimidate 4 +3 +7
Use magic device 4 +3 +7
Knowledge: local 2 +2 +4
Equipment: Cost Weight
Dagger 2gp 1 lb
Leather armor 10gp 15 lb
Explorer's outfit 0gp - lb
Backpack 2gp 2 lb
--Torches (2) 0.02gp 2 lb
--Flint and Steel 1gp - lb
--Rations (1 day) 0,5gp 1 lb
--Waterskin 1gp 4 lb
--2 Potions of CLW 100gp -- lb
Total Weight: 25 lb Money: 3 gp 5 sp cp
Lgt Med Hvy Lift Push
Max Weight: 33 66 100 200 500
Age: 17
Height: 5´8"
Weight: 160 lb
Eyes: Brown
Hair: Black
Skin: Tan
Since not every one is equally rich, kind, sociable, or beautiful, it´s a logical neccesity that in evey community there´s someone who´s the poorest, ugliest, hard-hearted, and solitaire. what it´s rare is that those qualities gatehr in the same person, and that person was Rial´s mother. Was was she into, nobody knows, but everyone agreed it couldn´t be good.
Fortunately -in some way- she died when Rial was young. He grew as an orphan: wild, independent, daring, unpredictable and mischievous, but despite the villagers´s suspicion, not exactly evil. The kind of child that tells the other children "I found a corpse. Do you want to see it?" He always was part of the band that dreamed to be adventurers and explore lands full of dragons, and more often than not, the leader.
It wasn´t until recently that the look in his eyes was uncomfrtable, like if the glimpse of insanity could be seen behind them... or perhaps the suspicion that you own life were no more than a warm soap bubble surrounded by darkness. But if you´re going to explore a tomb, could he be useful?