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BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Rial, human warlock

"The mechanism here failed" says Rial. "But this place is so old it´s normal, I think. Pass me that sunrod, I´m in a better position to explore the hole."

Holding the sunrod [I think we had a sunrod?] in his mouth, Rial spiderwalks into the hole enough to see if there are more enemies lurking there.
 

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"It´s a long fall" says Rial, holding the sunrod with his left hand by the moment. "Wait a bit, I´ll check what´s in that chamber. Think on how can you follow me, or use the other metal tube. I think it´s some kind of elevator."

Rial puts the sunrod in his belt this time, and descends cautiously
 

Meldain swiftly gathers his daggers, cleaning them where necessary. "An eleWHAT? What's that supposed to be?" He asks as Rial starts using arcane word Meldain has never heard.
 


"Sounds crazy. Maybe I should travel to Sharn once?" After collecting all of his daggers, Meldain comes to take a look at the hole as well, cautiously looking at the ceiling.
 

Climbing down the shaft Rial notices that the stone has been heavily pockmarked by the recent acid-trailing beetles. Once he reaches the bottom of it he sees that the vertical passage opens up into the ceiling of a roughly 15 ft. by 20 ft. room below. The walls of this room are covered in bas-relief figures, but he is too far away to discern any fine detail. A large glyph that looks like a stylized arrow points downa short corridor to the north.

Hanging upside down, Rial can't see any other inhabitants or features, although he does notice much of the same acid damage evidenced above.
 

After the last spider has been killed, Mulch lowers his sword and says, "Well, things have turned interesting, to say the least." While the others are busy investigating the hole, Mulch takes the time to examine his wound and cast a healing spell on it. (OOC: CLW, to replace his shield of faith slot.)

After casting the spell, the dwarf remembers the sarcophagus. "We should really see what's inside that coffin. It could hold some fantastic treasure." To the two warforged, he says: "Do you two want to help me pry that lid off?"
 

Fixit Warforged Artificer

"Before we take the lid we should see if it will rotate any further and if so what effect the action may have on the other alcoves" Fixit says mechanically "But yes, once we are sure that the sarcophagus does not open any other areas I will aid you in removing the lid"
 

Rial climbs back to the star-shaped room. There´s another whole level below" says. "I didn´t see any dangers, but there could be more beetles."
 

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