BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Fixit Warforged Artificer

"Ok then Meldain, but remember the affect the room has on you, I'll walk with you and provide any support you need" the 'forged says as he takes a step back into the room "keep an eye on those other bugs while we're looking around" he casually suggests to the others over his shoulder.
 

log in or register to remove this ad

As a few of the others keep a close watch on the hive of beetles in room on the far end of the hallway, Meldain and Fixit make their way back into the chamber. As soon as he steps inside, the young human once again feels waves of fatigue rush over him. Try as he might, Meldain is unable to shake off the intense weariness (OOC: Will save 14 - 1 = 13, failure; Meldain becomes fatigued). Staggering a bit and unable to supress a yawn, Meldain, flanked by the unaffected warforged, makes his way past the corpse of the giant beetle, and begins examining the statue (OOC: "Taking 20" on Search check). After a few minutes of looking he decides that there seem to be no hidden mechanisms, or signs of any magical trap as far as he can tell.
 

"You know, maybe there's a way to disable this strange field that seems to fatigue everyone. I'd think the builders of this would set up such a thing if they wanted to ever return." Zan ponders. He looks around the hallway for some sort of switch or other trigger divice.
 

Careful not to attract any attention for the distant insects, Zan does a thorough search of the end of the hallway leading into the sleep-inducing room. Sadly, after poking and prodding for a good 10 minutes, he comes up with nothing.

While standing guard next to Meldain, Fixit notices something about the platforms which he hadn't seen before. They are approximately the size of the figure on the bas-relief sarcophagus lid, and the statue his comrade is inspecting. In addition, the end of the platforms closest to the middle of the room seem to have a slight incline. Having noticed this, the warforged finally realizes what these individual platforms look like: beds.
 

Meldain almost stumbles over the daggers Fixit threw to him, without the young man noticing, as he makes his way into the room. "Huh? Oh *yawn* thanks."
After examining the statue, he says "It seems it is *yawn* safe... I'll best, err get out aga*yawn* again."
 

Escorting the young human back to the corridor outside the room Fixit suggests to his comrades that the platforms are about the size of the sarcophagus lid in the room above and that there is a slight lean to the platforms, he theorises that they could indeed be beds.
 


Fixit Warforged Artificer

Overhearing Kerwin's question Fxit turns and offers his own opinion in his tinny, resonant voice "Yes, I think we shoud look down there. This room appears to be empty of any items of interest. I think we either go the way you suggest or head back up the rope and try the sarcophagus again".
 

Erekose13 said:
"What'd ya think is down that way?" Kerwin asks Rial, pointing further down the main corridor. "Should we check it out?"

"Sure. I don´t want to break my head with more statues. Let´s see if we can finally find something of value."
 


Remove ads

Top