BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Divesting himself of his equipment Fixit looks to Sniffer and nods. He takes a step towards the water before turning and scooping up his mace, spinning back to the water he tests the top of the first submerged step with his left foot before advancing any further.
 

log in or register to remove this ad

Holding the rest of the rope loosely Kerwin nods to the two 'forged, "I only got 50 feet of this rope, when you are nearing the end I'll give it a tug."
 


Once the two warforged are securely fastened and equipped with the sunrod which will not be be extinguished underwater, they carefully step into the cold water, continuing to walk down the steps. The water itself is quite clear and fresh-tasting, much to everyone's surprise.

The two continue on into the room at the end of the staircase, coming up against a wall which blocks further forward movement. To enter the room you have to walk either around the left or right sides of the wall, which blocks further views of the space beyond. The walls in this room seem to be composed of a tan stone which you have not seen in this cairn before.

OOC: Both of the warforged are now completely underwater but since they do not need to breathe, can still communicate normally, if a bit garbled. They can move at half their normal speed. Once they have moved around the wall I would prefer it if both D20Dazza and Ranger Rick could post using sblock tags; just to keep it a bit more mysterious.
 


Fixit

[sblock]"Come, we'll go to the left" Fixit bubbles to his companion. Slowly walking in that direction they slow before the edge of the wall and carefully peer around the corner[/sblock]
 


"Sigh... I guess we'll have to wait now... :\ " Meldain is clearly not happy about that prospect, but also waits for now. He does wonder how long he can hold his breath underwater, though, and is tempted to try it out.
 

Fixit and Sniffer make their way around the left side of the wall of the entrance and enter the room proper. Their sunrod casts flicking shadows on the walls, distorted by the water which surrounds them, and the water turns everything a dark green. Four pillars made of the same tan sandstone that the wall is made from surround a large central pillar which dominates the middle of the room. Each of the smaller pillars are square and about 5 feet wide, while the central one is also square but at least 10 feet in diameter. The room itself is also square and about 40 feet wide, with two exit corridors to the right and left and a similar wall to the two explorers just came around on the far wall. Like its mirror, this wall also allows one to pass around it to the right and left, perhaps leading to another passage beyond it.

Each of the pillars is studded with metal fixtures which looks like large spigots with many holes in them. They seem to have been crafted to resemble sunflowers. Each of these spigots is installed about 8 feet from the floor, and points down.

There seems to be something disturbing the water out of sight down the corridor to the left. The two warforged connot discern what might be causing this disturbance.
 

Fixit signals to Sniffer that the pair should go and report what they have found, the 'forged then starts making his way back towards his companions awaiting on dry land.
 

Remove ads

Top