BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Webs still hanging from the end of his cross bow bolt Fixit walks quickly over to Mulch, his caution forgotten in the excitement of this new find "What do we seem to have here Mulch?" the Warforged asks. "No, No" he says to the dwarfs suggestion that he open the casket "I'm not the person for that but let me see if it is trapped or magical" Fixit runs his eyes over the sarcophagas searching for any sign of traps.

[sblock]Fixit does a search for magical and mundane traps and if he finds nothing he will spend a minute running his hands over the casket to see if the sarcophagas is magical (Artificer Knowledge)[/sblock]
 

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"This is not a sarcophagus. This doesn´t end here, I feel it." says Rial in a confident voice, and as soon Fixit finishes tries to check if the finger fits with the rest of the marble figure.

ooc: [sblock]I suppose the lanterns hanging from the chains similar to the one we found earlier, or the ones in the fresco[/sblock]
 

Fixit walks around the dais, taking a few minutes to carefully search the sarcophagus for traps (OOC: "Take 20" on Search check) but can't find anything. He then focuses on trying to discern any magical auras, but comes up empty again (OOC: Artificer Knowledge check).

After Fixit completes his searches, Rial pulls out the marble finger he found in the wolves' den to see if it fits on the bas relief in front of you. It is a perfect fit.

Rial:[sblock]Yes, the lanterns seem to be the same as the one you found, but you won't be able to say for sure until you have a chance to compare the lanterns closely.[/sblock]
 

Meldain takes some time to search the ends on the tunnels, and the sarcophagus. Seeing Rial fitting the marble finger at the sarcophagus, he asks "Where did you get that finger? In the wolf hole? Why would the finger be there, when the web clearly shows this room was untouched a long time...?"
 

Rial, human warlock

"Yes. I guess what happened; the girl found the tomb and slept on the mat we found earlier. Then moved down there and got one lamp -the one Mulch has in his backpack- and the marble finger, but before leaving was killed by the wolves; I think it was her bones hat we found there."

"Now, it´s time to move this thing. I´m almost sure it turns in place."
 



Zan examines the glyph that is engraved in the bas relief's scarab necklace. It's different from the one the group had discovered earlier in the hallway. Studying the iconography closely, and trying to dig up the little he remembers about the written form of Vaati (OOC: And making a pretty decent Decipher Script roll), he decides that the glyph is also a personal seal and should be pronouced Zosiel. Sadly, he doesn't know what it means.
 

Zan examines the broken finger, looking to see if there is perhaps a stray finger around, or if it looks like something light attach there. "You know, I believe his name was actualy pronounced Zosiel, wish I knew what it ment."
 

Mulch - Cleric

Mulch turns to Zan. "Let's see if we can open up this stone coffin. I'm sure there will be some kind of treasure inside. Pak, why don't you help us as well." The dwarf starts looking about for a good hand grip with which he can get maximum leverage.
 

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