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Brutal Throw too strong?

Darklone said:
Has someone seen a viable shuriken thrower build? Flame arrow would be nice for that one...

I'd love to see such a build due to style reasons.
Absolutely, but like Sithobi1, it was sneak attack dependent.

It was a Goblin Monk2/Ninja3, with TWF and Rapid Shot. Could use the ninja ghost step to go invisible and then make anywhere from 1 to 4 shuriken attacks a round (normal attack, TWF, Rapid Shot, Flurry of Blows), depending on what it thought the chances of hitting were.

He would invest in +1 Shocking and +1 Bane shuriken if he could, so with sneak attack damage, he was doing Str + 2 + 3d6 (with the Shocking and sneak attack) or Str + 3 + 4d6 (with Bane and sneak attack) per attack.
 

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Squire James said:
I think the feat is powerful, but within the parameters of the current rules. I consider Power Attack with two-handed weapons to be more powerful than this.
I and some others consider that power attack 2 for 1 a hint overpowered.

Brutal throw really upgrades a Giant's to hit with thrown weapons and makes the STR score even more valuable than it already is. Thrown weapons may need a bump, but I think Brutal Throw is a touch too good for the foks who can make it truely devistating.

If one wants to bump throwing weapons, let the throwing property have a "return cut" when a user with multiple BAB attacks throws one as a full round action.
 

... or make it easier to enchant a heap of thrown weapons a la ammunition with a certain +X to hit and damage...

More buff spells for thrown weapons like Flame Arrow would be nice.
 

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