tomBitonti
Hero
My 2cents:
If a PC is too much different, that right there is a problem. The PC could be the squeekly wheel too often in the game.
On the other hand, trying to fit an unusual race seems to be a good GM (and player) creativity challange. Anything from "son of a retired gladiator, who has a mark of dispensation from the king" to "assigned warrior, tribute of the FarEast tribe, sent to prove the valor of the FarEast tribe to cement an alliance of mutual defense." All sorts of possibilities spring to mind.
In addition: One problem with creating social problems for a Bugbear PC is that this might not fit the tenor of the game as compared to other characters. Why shouldn't a half-elf PC not occasionally run into the same issues with hostile townfolk? Why shouldn't any social outsider or member of a lower class not have huge problems when travelling? If Bugbears have problems (that could be argued to be signs of racism, sexism, or nationalism), why would that not be prevelant overall?
If a PC is too much different, that right there is a problem. The PC could be the squeekly wheel too often in the game.
On the other hand, trying to fit an unusual race seems to be a good GM (and player) creativity challange. Anything from "son of a retired gladiator, who has a mark of dispensation from the king" to "assigned warrior, tribute of the FarEast tribe, sent to prove the valor of the FarEast tribe to cement an alliance of mutual defense." All sorts of possibilities spring to mind.
In addition: One problem with creating social problems for a Bugbear PC is that this might not fit the tenor of the game as compared to other characters. Why shouldn't a half-elf PC not occasionally run into the same issues with hostile townfolk? Why shouldn't any social outsider or member of a lower class not have huge problems when travelling? If Bugbears have problems (that could be argued to be signs of racism, sexism, or nationalism), why would that not be prevelant overall?