March 13th, 2142, 1923 (local time), deep under the Reichstag
Round 1
25 - Nestlings (already gone)
18 - 'Pedia'
17 - 'Squeek'
15 - 'Brute'
14 - 'Sneak', and 'Cat's Eyes'
13 - 'Quick'
9 - 'Thunder'
8 - 'Professor'
6 - 'Gort'
5 - 'Gramps'
Pedia draws a flash grenade and tosses it at the group coming around the subway car…
Attack roll 19 +4 -2 (range) =21, a hit. Basic Deviation 4, into the upper (far) left corner. 8 creatures are in the area. Reflex saves vs. Blindness 7, 14, 2, 4, 12, 2, 15, 4. Fort saves vs, Stunning (DC14) 6, 10, 12, 11, 20, 10, 12, 3
…causing most of the creatures to scream and fall over or run in circles, or flee in all directions.
Squeek, trying to hold the creatures back, sets the timer for a schaltch charge and start peeling off the shaping/adhesive back.
Brute blasts into the creatures coming around the corner, trying to get some of those not affected by the flashbang…
Attack roll 18 +5 =23 vs. DC10. Hitting 8 of the creatures, half of whom are stunned or blinded by the flashbang. Saves 18, 11, 12, 8. Damage is 6, 17, 18, 10, 7, 11, 16
…catching seven of the creatures in his blast, six of who are torn apart by the flechette. One is hurt but still up (just blind and stunned right now)
Sneak, ignoring the creature at his feet, fires a blast into the tunnel to try and catch the creatures that are all focusing on him now…
AoO by creature at Sneak's feet, Attack roll 17 a hit, damage is 7 points (vs. 3 DR) =4 points of damage!
Attack roll 8 +5 =13, a hit. There are four creatures readying to leap, Reflex saves 12, 17, 10, 13. Three hit, damage is 16, 12, 10
while he grunts in pain the creature bites into this leg, three of the creatures in the tunnel exploded… only one remains below, readying to attack him
Cat's Eyes, trying hard to stand, stabs at one of the creatures on him…
Attack roll total 21, a hit. Damage is 7 points
…knocking it off of him. It is still alive though and regains its feet quickly, bleeding badly.
Quick is on the ground and trashing about as the creature crew into him, but does not act
Thunder steps back a bit, but can't get away from all the nestlings at his feet, to unleashes at the creatures at the rear that are still trying to get around those that are burning and bleeding…
AoO from two Nestlings, Attack roll totals 19, and 9. One hit, Damage is 7 points of damage. Thunder takes another 4 points of damage (and now has 9 hit points).
Attack roll 16+ 4= 20 vs. 10. There are 7 creatures within his area. Reflex saves 11, 7, 11, 9, 19, 22, 9. Hitting 5, damage 12, 9, 2, 11, 15
…as one of the creatures teeth sink into his leg, but three of the creatures die, blown apart by the Howler.
Professor who finds himself near a number of the creatures, nipping at his comrades feet, shots at one that Thunder stepped away from (and is no longer in melee with, yet)...
Attack roll 13 +4 =17 a hit. Damage is 16
…blowing the creature in half!
Gort throws a fireflush grenades at the pack of creatures on the roof of the subway car…
Attack roll total 16, hit. Deviation roll 2, near right, but still on the roof. Reflex save for creatures 22, 11, 19, 10. two take half damage, Damage is 10 points
…two of the creatures burst into flames and fall back, while two others are turned into mini-trouchs, flailing about!
Gramps throws his one frag grenade at the creatures on the side milling and the others charging…
Attack roll 16 +4 =20, hit 6 of the creatures, 3 who are stunned. Deviation is a 2, near right, but still out of the radius of any Squad mates. Reflex saves 21, 12, 12. Damage is 17 points (8 for one)
…blowing five of the creatures apart, while is simply knocked off its feet and tries to regain its feet.
Round 2
25 - Nestlings
18 - 'Pedia'
17 - 'Squeek'
15 - 'Brute'
14 - 'Sneak', and 'Cat's Eyes'
13 - 'Quick'
9 - 'Thunder'
8 - 'Professor'
6 - 'Gort'
5 - 'Gramps'
From the front only two of the creatures are still alive or unstunned to charge forward and attack the Squad, one goes for the Professor and the other attack Gort…
Attack against Pro 10 a miss, against Gort11 a miss
…but they most still be dazed by the blasts they have suffered and miss.
But then, 20 or more (most of them smaller then the Nestlings you have been attack, only about 1/2 a meter tall). They are spread out over a wide area…
From the tunnel the one remaining Nestling jumps at Sneak…
Attack roll total 15, a miss! It sails past him to land around it mates crewing into Quick. The one creature at Sneak's legs tries biting him again…
Attack roll total 10 a miss
…but this time it can't get a hold of him.
The creature attacking Squeek tries to bite him as he fights defensively...
Attack roll total 16, miss for fighting defensively and armor
...but he is able to avoid its bite.
One creature tries to bite the Professor also...
Attacl roll 15, miss because of armor
...bite it can't get through his armor. It hisses at his feet
The one on Cat's Eyes (the other is on the ground but getting back and will attack next round) bites at him…
Attack roll 16 a hit, Damage is 5 points. Taking 2 more points of damage
…and it is to much for the Feline Moreau, he passes out from blood loss and falls near Gort and Brute.
The three creatures on Quick, continue to…feed on the Rat Moreau.
The four creatures at the feet of the Thunder and Gramps at the rear attack…
Attack rolls against Gramps 13, and 19. One hit, one barely a miss. Damage is 9 points! 6 get through (Gramps now has 6-points remaining). The two against Thunder 9 and 8. Both missing. Gramps takes a nasty bite, but the creatures attacking Thunder miss.
There are a few more creatures coming up from behind the party BUT they can't get to the Squad yet.
Four of the creatures still burning from Gramp's flamethrower blast fall over dead.
On the roof of the Subway car, another five or six creatures appear, ready to jump down a the party… and within the tunnels, Sneak can hear others (but doesn't see any)
Actions?