First of all let mesay I am not happy with them actually using the word 'build' officialy. In the core rulebooks. I still can'tbelieve they did that.
Anyhow, I now forsee splats with maqny more 'builds' with their associated powers along with ofcourse, more powers for the existing builds. So we could have a 'Patient Rogue' who uses wisdom instead of charisma or strength, along with associated powers.
In 3e we only had the feats and prc's to worry about, now its feats, powers, builds, paragon paths, heroic paths, etc.
Obviously its inevitable, anbd they do havemouths to feed and all, but just thought I would point it out. I mean, did we really need builds? WHy not just give simple powers and let the player figure out the type of char he wants? Some powers oucld inherently focuson a certain stat, allowing for specialization.
Thoughts?
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Anyhow, I now forsee splats with maqny more 'builds' with their associated powers along with ofcourse, more powers for the existing builds. So we could have a 'Patient Rogue' who uses wisdom instead of charisma or strength, along with associated powers.
In 3e we only had the feats and prc's to worry about, now its feats, powers, builds, paragon paths, heroic paths, etc.
Obviously its inevitable, anbd they do havemouths to feed and all, but just thought I would point it out. I mean, did we really need builds? WHy not just give simple powers and let the player figure out the type of char he wants? Some powers oucld inherently focuson a certain stat, allowing for specialization.
Thoughts?