Greenfield
Adventurer
I guess it depends on what you call "Mid-level". For some, 5-7 is "Mid-level" For others 15-20 is "mid-level".
By the wealth guide, a 10th level character should have a total wealth of about 49,000. That wand would account for over 40% of everything the character owns. And in a consumable?
See why I suggest that it's pricey?
As for the Assassin, Greater Invisibility is a 4th level spell. The earliest they get that is at 7th level, and then only if they have an Intelligence score of 18 or higher. 8th is the realistic level. The prerequisites for the class include at least 8 ranks in Hide and Move Silent, so 6th level is the earliest the class can be taken. (You can meet the requirements at 5th, but can't take the PRC until *after* you've done that.)
So the minimum to have that spell is 13th level. It will be good for 8 rounds, once per day.
It's nasty, and for those 8 rounds the Assassin is hell on wheels. His BAB will be +10, so he'll start off with two attacks per round, three if Hasted. He'll get the extra attack when he hits 10th level, which is the maximum listed for the class.
So the designers did allow for it to happen, but they made it a highly specialized thing.
What we're looking for is a way for a more common Rogue to do it every round.
By the wealth guide, a 10th level character should have a total wealth of about 49,000. That wand would account for over 40% of everything the character owns. And in a consumable?
See why I suggest that it's pricey?
As for the Assassin, Greater Invisibility is a 4th level spell. The earliest they get that is at 7th level, and then only if they have an Intelligence score of 18 or higher. 8th is the realistic level. The prerequisites for the class include at least 8 ranks in Hide and Move Silent, so 6th level is the earliest the class can be taken. (You can meet the requirements at 5th, but can't take the PRC until *after* you've done that.)
So the minimum to have that spell is 13th level. It will be good for 8 rounds, once per day.
It's nasty, and for those 8 rounds the Assassin is hell on wheels. His BAB will be +10, so he'll start off with two attacks per round, three if Hasted. He'll get the extra attack when he hits 10th level, which is the maximum listed for the class.
So the designers did allow for it to happen, but they made it a highly specialized thing.
What we're looking for is a way for a more common Rogue to do it every round.