I was born in 1978 so I grew up on He-Man, GI Joe, Thundercats and Votron. My first exposure to D&D was the computer game Pool of Radiance on my dad's Commodore 64.
I like many anime series (Ghost in the Shell) and can't stand others (Dragonball Z). I really enjoy video games (I love FF6 (originally released in the US as FF3) and I don't really like FF7).
I don't mind adding influances from anime or videogame if it help the system (or at least if I think it helps the system). Is it going to speed up combat at higher levels? Let's have it. High level feels too much like DBZ for me at this time with the minute long combats taking three hours to resolve. I want combat to be faster paced so it feels more like Indiana Jones or the Lord of the Rings movies. If that means it is 'more anime' then I gladly welcome our anime overlords with open arms.
D&D has always been connected to video games for me (Pool of Radiance). I was first introduced to a similar skill system via Buck Rogers: Countdown to Doomsday (1990). I don't remember The Magic Candle (1989) well enough to know if that skill system was close enough to the current D&D skill system to count or not.
I can see where some of the arguments that 4e is 'more anime' or 'more videogamey' are coming from but I don't quite buy it. I doubt Diablo 2 was the first Skill Tree system and it definately wasn't originally from WoW. To me the ability to use spells more often seems LESS video gamey than the Vanician system (blame Pool of Radiance if you want).
I don't see that many anime or video game influances coming into the game... not yet anyway. That said, I don't care where it comes from if in my opinion it helps the game. The designers see an old action/adventure movie and get inspired? Great. The catch a rerun of He-Man or Thundercats and get an idea? Awesome. They play a new video game and have a thought of how to streamline a mechanic? Wonderful. They're forced to watch Teletubbies and the state of insanity they fall into gives them inspiration? Perfect.
I am incredably selfish; if it helps makes the game better for me I'm all for it.
I like many anime series (Ghost in the Shell) and can't stand others (Dragonball Z). I really enjoy video games (I love FF6 (originally released in the US as FF3) and I don't really like FF7).
I don't mind adding influances from anime or videogame if it help the system (or at least if I think it helps the system). Is it going to speed up combat at higher levels? Let's have it. High level feels too much like DBZ for me at this time with the minute long combats taking three hours to resolve. I want combat to be faster paced so it feels more like Indiana Jones or the Lord of the Rings movies. If that means it is 'more anime' then I gladly welcome our anime overlords with open arms.
D&D has always been connected to video games for me (Pool of Radiance). I was first introduced to a similar skill system via Buck Rogers: Countdown to Doomsday (1990). I don't remember The Magic Candle (1989) well enough to know if that skill system was close enough to the current D&D skill system to count or not.
I can see where some of the arguments that 4e is 'more anime' or 'more videogamey' are coming from but I don't quite buy it. I doubt Diablo 2 was the first Skill Tree system and it definately wasn't originally from WoW. To me the ability to use spells more often seems LESS video gamey than the Vanician system (blame Pool of Radiance if you want).
I don't see that many anime or video game influances coming into the game... not yet anyway. That said, I don't care where it comes from if in my opinion it helps the game. The designers see an old action/adventure movie and get inspired? Great. The catch a rerun of He-Man or Thundercats and get an idea? Awesome. They play a new video game and have a thought of how to streamline a mechanic? Wonderful. They're forced to watch Teletubbies and the state of insanity they fall into gives them inspiration? Perfect.
I am incredably selfish; if it helps makes the game better for me I'm all for it.