"Campaign..meh, but I like my character"

pawsplay said:
You seem to be missing the point. In between "game I don't enjoy" and "game that r0xx0rs my s0xx0rs," you have categories like "games I mostly enjoy," "games I enjoy," and "games I enjoy a lot." It is not difficult to find yourself in a game you mostly enjoy, playing a character you think would be awesome in a game that was also totally awesome.

No, I am not. I can enjoy a game without it rocking my socks. I can even enjoy a game while disagreeing with a rule or element being used. However, when a game becomes unfun that means that it crossed some threshold where I am not enjoying the experience of playing it. What my fun threshold is exactly differs with genre, mechanics, playstyle and type of game (rpg, computer strategy, wargames, etc.)
 

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Greg K said:
No, I am not. I can enjoy a game without it rocking my socks. I can even enjoy a game while disagreeing with a rule or element being used. However, when a game becomes unfun that means that it crossed some threshold where I am not enjoying the experience of playing it. What my fun threshold is exactly differs with genre, mechanics, playstyle and type of game (rpg, computer strategy, wargames, etc.)

Who has stated in this thread they will continue to play in a game below the fun threshold? Is there anyone on the opposite side of the debate from you on this point?
 

pawsplay said:
Who has stated in this thread they will continue to play in a game below the fun threshold? Is there anyone on the opposite side of the debate from you on this point?

Me. The best day fishing is still worse than a bad day of gaming. :)
 

Henry said:
Me. The best day fishing is still worse than a bad day of gaming. :)

... meaning only that you rarely cross below the fun threshold. :) I personally have very rarely abandoned a gaming group, and those usually disintegrated not long after.
 

I admit, PC interaction with the world has been the best way I've gotten players invested the world. For my current Hell's Gate Open campaign, I wrote up organizations in the background. Three PC's based at least part of their character backgrounds on interactions with these organizations. One player basically wrote up one organzation that I had mentioned but had not planned to detail,and he put alot of good ideas into it. Another player created an organization that was added to the game in the background.

Allowing the PCs to effect the world, even before the game starts, is a great idea. I also love the idea of them writing up their home towns.:)
 

pawsplay said:
Who has stated in this thread they will continue to play in a game below the fun threshold? Is there anyone on the opposite side of the debate from you on this point?

Plane Sailing wrote "Perhaps at the most basic level many of us feel that 'any game is better than no game" and " even if a particular campaign doesn't really float our boat for whatever reason, playing in it is still better than not playing at all"

"Any game" would imply the inclusion of a game that is not fun as does, to me, a game that "Doesn't really float our boat" , but one would play so as to not play at all.
 
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Greg K said:
Plane Sailing wrote "Perhaps at the most basic level many of us feel that 'any game is better than no game" and " even if a particular campaign doesn't really float our boat for whatever reason, playing in it is still better than not playing at all"

Well, that's why I said 'many of us' and not 'all of us' :)
 


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