Campaign Setting

What do you use for the campaign/world setting?

  • Homebrew

    Votes: 53 46.9%
  • Published

    Votes: 42 37.2%
  • Whatever the module/AP is written for

    Votes: 4 3.5%
  • Other, please explain

    Votes: 14 12.4%

Chose Other. I use homebrewed versions of published campaigns, but I think my next campaign will be completely homebrewed.
 
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Depends on the campaign I am running.

I have a homebrew a friend and I made up about 8 years ago and we run three games there right now.

I also play in greyhawk for a different campaign

When I run my face to face it tends to be a wild homebrew of very little detail except the party's immediate surroundings, though I have used pieces of other places, and campaign settings.

Right now, my friend is running us through WOTC's 4E adventure path in our face to face and we are about to hit epic tier.

So it varies. I am not married to any option.
 

I am a homebrewer.

It isn't that published settings are bad. They contain a lot of good stuff, and I have no compunctions against ripping elements from published settings or fiction.

I just find that homebrewing takes me a lot less work to do well, form y personal definition of "well".
 

I've always homebrewed it, as have others in my group.

The main reason for this is that I want to make sure that I know more about the world than my players do.

I have, however, looked into settings (esp Kalamar) which might ease my workload.
 



I run published settings (or in one particular case, will be published setting sometime next year). I actively avoid homebrew settings for one particular reason: every single homebrew setting I have been in in the past 10ish years screws with the system to the point of unbalancing it. Don't get me wrong, I don't mind slightly unbalanced homebrew class/PrC (to bump up the power of the fighter slightly or change the flavor of a different class or etc). But gimping a class to the point of unplayable is where I draw the line.

I love paying wizards and wizard is ALWAYS #1 in line for gimping. One homebrew setting (used the FR map, but that was the only way it resembled the FR setting) made all arcane spellcasters unplayable. Every spell you had to roll an ever increasingly difficult concentration check until you horribly failed, suffered major penalties and then it reset itself. Screw that. Give me a published setting with the base system.

If a homebrewer can use the PHB classes and not dink to much with them, I'm all for it. Unfortunately I have not yet found one that has done so.
 

I voted Homebrew, as my current home campaign is a homebrew world that heavily overlays the Points of Light campaign setting fluff (i.e. deities, empire names, etc.). For D&D, I have always made my own settings, often grabbing ideas from existing settings and modules. The only published setting I've ever been excited enough about to run a game in is Eberron.

For non-D&D games, I either have a unique concept and try to find a system that I can modify to work with the concept and play it out. Alternately, I use the standard setting of the game (i.e. Deadlands, Fading Suns, etc.) if it's a game I want to try out or the system is integrated with the setting.
 

Fused Published... Primary campaign world is the World of Greyhawk, with a continuous timeline since starting in 1980 (new PCs hear about the exploits of old PCs from 20 years ago). From the "home base" of Greyhawk, PCs have also ventured off into Planescape and Spelljammer, and have visited other worlds through those linking settings (some not even WotC/TSR, like Harn).

Denis, aka "Maldin"
Maldin's Greyhawk http://melkot.com
Loads of edition-independent Greyhawk goodness... mysteries, maps, magic, mechanics, and more!
 

Thanks!

Thank you all for the replies...

Interesting results, from my point of view. I would have thought that Published would have out polled Homebrew.

-- david
Papa.DRB
 

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