D&D 5E Campaign Settings 5e- Why I want to Forget the Realms

  • Thread starter Thread starter lowkey13
  • Start date Start date
Time of Troubles WAS the Realms changeover from 2e to 3e. Spellplague was the change to 4e, and the Sundering was the change from 4e to 5e (which is still conssidered a Realms-shaking event, though more spread out over time).

I believe the original death of Mystryl before she became Mystra also had a rather large cataclysm attached to it as part of the change from 1e to 2e, and the rearranging of how arcane magic worked.

I can't beilive I get to be 'that guy'... wow

OK, the fall of Nethrel and death of original magic goddess was long enough ago that it is not countable (Unless you count everything ever)

the change from 1e to 2e was the times of troubles... and that was where I had my first great FR experience
the 2e to 3e change was the birth of the shadow weave and the return of a shadow city somewhere, and the map rearranges where retcon (They were always this way nod wink)
the 3e to 4 was the spell plague
the 4e to 5e was the sundering

that is at least 4 modern RSE and the myth thingey that causes wild magic and fall of the floating city place and the fall of neithrel are anscent RSE and so there is a bit going on in this time line

Edit: DARN it [MENTION=6785785]hawkeyefan[/MENTION] ninjaed me
 

log in or register to remove this ad

Time of Troubles WAS the Realms changeover from 2e to 3e.

Time of Troubles actually launched 2nd edition. Both the novels and the modules for Shadowdale, Tantras and Waterdeep were all published in 1989 the same year as the 2nd edition players handbook. I played the old series (and totally killstole Bhaal from Cyric!). The death of Bhaal in particular was used as the justification for the removal of the assassin base class from the Players Handbook in the transition from 1E to 2E.
 


Time of Troubles WAS the Realms changeover from 2e to 3e. Spellplague was the change to 4e, and the Sundering was the change from 4e to 5e (which is still conssidered a Realms-shaking event, though more spread out over time).

I believe the original death of Mystryl before she became Mystra also had a rather large cataclysm attached to it as part of the change from 1e to 2e, and the rearranging of how arcane magic worked.

Time of Troubles was 1e to 2e. During it, the gods walked the Earth and several died (Bhaal, Bane, Myrkel, and Mystra 1) and some new ones took their place (Kelemor, Cyric, Midnight/Mystra). It also got rid of assassins and half-orcs (due to the 2e switch).

3e had the Return of Bane and the Shade Empire, but neither was handled RSE.

(EDIT: Triple Ninja'd)

I think you mean "To each their own."

Nope. I meant what I said. I answered dragonblade's troll post with a troll response and will continue to answer as such to anyone who thinks I was being serious.
 


I don't have to research specific characters to know that running a game in a world full of character that out shine the PCs is a bad thing (on multi levels). I have players (well 1 right now until the new baby is a bit older on player 2) who read all the realms things... yes all of it and keeps up with word of greenwood on candle keep. I don't want to run in any setting with 300+ book learning curve. the whole thing is crazy over powered. MY complaint isn't "Hey you know that one character, he/she is a problem..." my complaint is that as bad as elminster is(and I could write a thesis on why he is) you could work around him, but you have seven sisters and blackstaff and that king guy who's name I don't even remember, and the guy under under mountain and the god who pretends he not and the drwo merc guy and a bunch of people I don't know... all of them are things I can't work around when my players talk about them because I don't know them.

what part of there is too much for a person running a campaing to learn don't you get?

the setting runs fine if you have players with less knowledge then you or are willing to overlook things... but running with just a book or two AND having real huge realms fans is annoying.

I run 90% my own settings and 10% campaign settings, but of that 10% the realms will no longer be... stop pretending this is some fake troll thing I DO NOT LIKE THE REALMS!!!

It's funny. I don't have those people in my FR. Did I get an old version? Is there errata?
 



Well... There's Lagertha, her husband Chet and son Carter. There's di'lai the wicked monk. Samara the bumbling porcelain merchant. I mean I guess there are a bunch. Just not whoever you were mentioning

ok, what page of what edition do I find them on?

My issues steam from a book in storage, but it was the 3.0 FR guide, the one with pre epic level hand book epic rules... AND I did mention that several times before...

or maybe you are just being funny trying to give a hard time about nothing because you know already that my complaint is TOO MANY NPCs OF HIGH POWER...
 

ok, what page of what edition do I find them on?

My issues steam from a book in storage, but it was the 3.0 FR guide, the one with pre epic level hand book epic rules... AND I did mention that several times before...

or maybe you are just being funny trying to give a hard time about nothing because you know already that my complaint is TOO MANY NPCs OF HIGH POWER...

Which isn't a problem. The only NPCs in your world are the ones you want.
 

Remove ads

Top