Storm Raven
First Post
Raven Crowking said:It doesn't answer the question, because the specific question is why the distinction is made here, not whether or not the distinction is made.
Because, for the purpsoes of the rules, they are different. There doesn't need to be any more. Your ally is not your foe's ally, and thus your foe does not meet the conditions of flanking, whther you pay attention to your ally or not. End of story. This line of argument is a loser for you, you should drop it and move on.
Going through the rules, with full knowledge that enemies and allies (as well as those who are neither) are treated differently under different situations is not a "house of cards".
Yes, it is. Because there is no other way to evaluate the rules except based upon what they say. They make a clear distinction, one which you keep trying to ignore. Thus, your argument is fatally flawed.
Now, note that "defend equally" is the division of attention implied in the flanking rules. This implication includes within it the idea that there can exist a house rule wherein attention is not divided equally. Is this a house of cards? Obviously not.
Defend equally is a standard of your own creation. And it is clearly inapplicable. If you are flanked by two sets of opponents (i.e. you are surrounded by four flankers) their flanking bonuses don't go up because you are now dividing your attention between four opponents instead of merely two. The flanking bonus accrues when you have to spend any amount of attention on a foe.
The only question then becomes IF you allow a house rule that allows for a different division of attention WHAT is the best way to model that division?
To treat you as helpless with respect to that opponent - because you must completely ignore them to negate the distraction caused by flanking.
Claim that this is a "chain of illogic" if you like, but I am pretty certain that it holds up pretty well or you would have actually responded to that chain of reasoning.
Your initial premise is flawed. That means your chain of illogic doesn't hold up at all.
As you say, "Just because you are not expecting an attack from an ally does not mean that you are actively ignoring them." You will note that I agree with this fully. Now, I say "Ignoring an Opponent is the title of a house rule, and does not mean that you are actively ignoring him. It means, rather, that you are not actively defending against him so that you may concentrate your defense elsewhere."
And if you spend any effort at all defending against them you are distracted, and thus flanked. Thus, to ignore them, and avoid being flanked, they get to treat you as being helpless.
I have pointed out concrete problems implied by your ruling. Most obvious example: An enemy is anyone who attacks you. You do not know that your "ally" is an "ally" for certain. If you treat your "ally" as an ally, then he is in the same position as a foe that you are ignoring. Consequently, the same rules should apply to the "ally" if he attacks you as to the foe you are ignoring.
To grant a flanking bonus, your ally must become your attackers ally. Until that happens, it doesn't matter how much attention you pay to your ally.
My house rule, or that of Primitive Screwhead, model this. Applying this to your house rule demonstrates either that (1) your house rule is less elegant or (2) you'd have angry players if you tried to impliment your house rule and you tested it. This is a position that is easily testable. Have an NPC foe pretend to be an ally. Put him in flanking position. Proceed to give the PC an automatic coup-de-grace. Enjoy the rest of your evening dealing with the reaction of your players.
It doesn't work that way. You are not actively ignoring the NPC ally. Hence, no coup de grace. In other words, your hypothetical never comes up, and you are just inventing a strawman.