Liolel said:So I would advise to forget the adventure path entirely. It would take to much effort in my mind to make it fit eberron to be worth it.
Liolel said:SPOILERS
The real problem I see is putting the adventure path into eberron much less sharn. Eberron in general is going to be difficult because the master plan of the cagerwrights is to open a permemant portal between Cauldron and Carceri. There is also an adventure set in the abyss, and Gazz'tt has a small role in the backstory. All of this would have to be completly revised to work in Eberron as Eberron has a totaly different planar cosmology.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.