Hey, just wanted to get peoples opinions. How bad is it to just change the rules in D&D to make interesting (at least to me) monsters and encounters.
For instance I had the idea of an encounter with and ex-crusader paladin who's gone a little bit crazy and been cursed by and evil god. He's running around desperatly detecting evil and slaying it, but the evil diety he crossed has detect evil is actually detecting good and his smite evil is actually smiting good. I would think this would be roughly the same power as a paladin of the same level, so a fair encounter, but the fact it drastically changes the rules of D&D might make it unfair to my players.
What do you guys think? Is it ok to bend/break character creation rules in the quest for interesting situations?
Tiew
For instance I had the idea of an encounter with and ex-crusader paladin who's gone a little bit crazy and been cursed by and evil god. He's running around desperatly detecting evil and slaying it, but the evil diety he crossed has detect evil is actually detecting good and his smite evil is actually smiting good. I would think this would be roughly the same power as a paladin of the same level, so a fair encounter, but the fact it drastically changes the rules of D&D might make it unfair to my players.
What do you guys think? Is it ok to bend/break character creation rules in the quest for interesting situations?
Tiew