Crothian said:Of course it doesn't have to be this way, the DM is free to do whatever he wants.
Sorry, I asked the wrong question. I ought to have asked "Is there a rule somewhere in the D&D core that says it is this way [unless the DM declares otherwise, of course]?"
And if the game has paladins that don't serve gods, then one must still figure out who what is servedhas the power to give and remove abilities like this.
I would agree that one must consider how it comes about that a paladin loses his or her powers, which I think you might say was the same as 'what took them away'. I would say that qualities can naturally cease to exist when the conditions that support them cease to apply, like a fire going out when it has used up all its fuel, used up all its oxygen, or got too cold to support ignition. I wouldn't say that anyone or anything took away the flame when a match burned out. But I reckon that that is a purely terminological disagreement, and beside the point besides. So I would be happy to let it drop.
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