Not really, but I do have a poster-quality print framed and hanging on my wall. Note the version and era that is represented is not current. But I still use it for my campaigns.Old timers have access to old product, satisfying that need there (except perhaps an actual boxed set with a map you can hang on the wall).
Quite a lot, more than our group could ever use. But obviously opinions vary in thisI think WotC just doesn't release much D&D content to begin with.
Other than Campaign-lngth adventures and Magic crossovers, what's there really to show for 8 years of releases?
Interestingly though, of my two online, interactive mapsI presume WOTC is following a winning formula as they see it. There's this giant map and pretty everything in 5E takes place in this tiny little square on the left side. I'm guessing that new players don't have a clue about the Realms, so it's not a priority to market the entire Realms to them.
IMO the first map is also a much nicer map in design.Interestingly though, of my two online, interactive maps
Toril World Map, Forgotten Realms
is 4 times more popular than
https://dndcombat.com/faerun
and because I'm ramping up, mapping every module to locations on Toril, I would like to see some kind of future for the world, not just Faerun.
Right so given that, Ed and peeps release Border Kingdoms, lets convince him to release a replacement for Maztica.Probably far to many issues that WotC would have to "fix", best to just not deal with it.
Like Hollow World from Mystara. Cool setting for the idea behind it but it would never fly today with out a massive revision (like Dark Sun).
Nobody new to the game cares about FR because wotc has done a terrible job of describing and communicating basic aspects of the setting. The Sword Coast Adventurer's Guide is too short, too slipshod and too half-assed with new developments in the setting like the Spellplague, Dragonborn, etc. The rest of the information is scattered across many books and often in compendia that address multiple D&D universes. Even with all official 5e content in mind it hardly paints a complete or even helpful picture of the setting. Your best bet is to use previous editions' lore material or a fan wiki. It's no wonder homebrewing is ever more popular, it's easier to start anew than try to parse such confusingly dispersed world information.Or is it just that nobody cares anymore about FR, and similar to Critical Role, its better everyone builds their own world and there is no longer a common shared world experience.
Because you can pick and choose what happens in your Forgotten Realms. Take 1e-3e as your base and then you can cannibalize portions of 4e and 5e that you like, ditching the rest.Should I care about Toril?
I had a big investment in 3E FR and liked what I had from before that
Then I understand 4E did a time jump, shook things up, killed a bunch of NPCs and then somehow brought back all the marketable ones
5E then tried to revert back to 3E situation but didn't retcon
idk I think home brew is a massive undertaking, thousands of hours to get something vaguely coherent.. It's no wonder homebrewing is ever more popular, it's easier to start anew than try to parse such confusingly dispersed world information.
It really depends on how detailed and what scale you plan for.idk I think home brew is a massive undertaking, thousands of hours to get something vaguely coherent.
for sure, I can put a two dots on a piece of paper, village, dungeon, first 3 sessions done. but even back in 1989 I needed something much much more substantial and "real" for my players to be fully immersed, that was the beauty of the realms, looks guys here is your world and this is where you are.It really depends on how detailed and what scale you plan for.
I definitely still use my 3e FRCS and Faiths & Pantheons, not so the Monsters/Magic of Faerun because they were mostly crunch.I have both the 3e and 2e versions of the setting, they are still "valid" no? They don't have to be in 5e to be used...
I do agree thats the way to go. No need for your players to travel that far west to another continent. I just hate having a continent online that has stuff that everyone is going to ignore. Feels bad.Because you can pick and choose what happens in your Forgotten Realms. Take 1e-3e as your base and then you can cannibalize portions of 4e and 5e that you like, ditching the rest.