DonTadow said:
Do you still offer the invite for the player's spouse?
Yes, no problem. New players can learn the game in real-time, and it's an occasion for everyone to get a refresh about the rules. The fact she didn't get well with powergamers is an added bonus
The only important thing is that the spouse WANTS to play, and is not just being dragged to the game by the player.
DonTadow said:
- Experience of other players in the game
(assuming the new player knows nothing of the rules, the setting and the campaign so far)
The other players' own experience with the rules and also with the setting is irrelevant.
It could instead be a problem if the campaign has been going on for a very long time, and the other players base a lot of their in-game decisions on their knowledge of what has happened so far, their relationship with NPC etc... I probably wouldn't refuse the new player to join, but he/she should be warned that it may be difficult to catch up. (anyway, this has nothing to do with being another player's spouse)
DonTadow said:
- If you use house rules or alternative rules supplements (I.E. Conan or Midnight)
Doesn't matter.
DonTadow said:
- length of the friendship
The longer the friendship, the higher the trust I have in the player when saying that the spouse is genuinly interested and not forced to play...
DonTadow said:
Second question, would your decision change if this situation occurred.
You invite your player and their spouse over for a long game (say Arkham Horror, Risk, Doom, Die Macher etc). during a time you normal have your d and d game. The spouse often appears bored and has a hard time following the rules. The spouse also self proclaims she hates games that last longer than 2 hrs.
Does this even effect your decision or are there similiarties between board games and rpgs.
Generally speaking, board games and RPG are very different. I'm very rarely excited by a board game, but I love RPing. Being bored by a board game rules doesn't necessarily mean to be bored by ANY rules matter, and anyway RPG rules are there to represent something, while many board games rules are probably just abstract and have no real-life correspondent meaning. So I wouldn't judge someone's keenness on RPG just because he hates board games.
The best thing however could be to invite he/she to just WATCH a session of D&D, and find out if it's boring or exciting, and if it's too long...