Crothian said:
What will save? There is no Will save for Teleport. The target has to be willing (conscience effort) or it does not work. No roll of dies, no saving throw, nothing.
Crothian is correct. The saving throw is only applicable towards objects that are held or in use (attended) by another person. If the other person is not willing to go, the spell simply does not take them.
For instance. You grab someone's arm and cast teleport. If they don't wanna go, they don't, but you still teleport.
Here's another. You grab someone's sword and cast Teleport. The sword gets a will save. If it fails, you and the sword teleport away, leaving the hapless victim unarmed. If the sword makes it's save, you teleport away, but the sword doesn't.
I also just looked at the Raise Dead spell and it has change my entire perspective on this matter. That spell does not allow a saving throw at all. However, if the creature is not willing to come back, the spell simply fails. If the creature is in fact willing to come back, it still doesn't get a saving throw.
It makes sense to me now. I suppose the purpose behind the saving throw for Raise Dead is to make it clear that no matter where the soul is, or what situation it happens to be in, even if it involves enslavement by the most powerful demon in the Abyss, if it wants to come back, it does.
In summary, the saving throw for Teleport only applies to objects. Unwilling people are simply not teleported. Logically, if you are unconscious, the limitation of Teleport does not apply to you, as you are simply incapable of making the decision. Conversely, dead people can choose whether or not they want to be brought back using the Raise Dead spell or even the True Resurrection spell, so obviously, you do still have a choice, no matter what conditions are you currently suffering from.