Can you use a feint to

Artoomis said:
Whoa. I don't think so. You cannot (without a feat) split your movement to before and after an attack.

A feat like Spring Attack, say?

To be fair, "second move action" isn't how I should have phrased it. But given that the last few posts were using Spring Attack in the example...?

-Hyp.
 

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Hypersmurf said:
A feat like Spring Attack, say?

To be fair, "second move action" isn't how I should have phrased it. But given that the last few posts were using Spring Attack in the example...?

-Hyp.

Um..., right.

Well I think by the rules you can (assuming Spring Attack, but exluding tumbling and overrun):

1. Enter and exit an opponents square provided you do so out of the same way you went in. I would not allow it, but I suppose you are not really going "through" the square if you just step in and step back. Note that you DO draw an AoO for entering that square if the opponent in that square is not the defender.

2. Enter a friendly square, attack, and then leave the square as you may pass through any friendly square freely (except when charging).

"You can’t move through a square occupied by an opponent, unless the opponent is helpless. You can move through a square occupied by a helpless opponent without penalty. (Some creatures, particularly very large ones, may present an obstacle even when helpless. In such cases, each square you move through counts as 2 squares.) "

"You can move through a square occupied by a friendly character, unless you are charging. When you move through a square occupied by a friendly character, that character doesn’t provide you with cover."

"You can’t end your movement in the same square as another creature unless it is helpless."
 

Artoomis said:
I would not allow it, but I suppose you are not really going "through" the square if you just step in and step back.

I don't agree. The path of your movement passes through that square, even though the entry and exit are both on the same side.

Note that you DO draw an AoO for entering that square if the opponent in that square is not the defender.

So what would be the DC on the Tumble check to avoid that AoO?

-Hyp.
 

Hypersmurf said:
Thus, entering his square would cause a paradox, and must be prohibited.

-Hyp.

There are a number of situations where things crash 3.5, but I have never heard a rule stating that anything that would crash 3.5 is automatically prohibited. Are you simply stating that this is the most convenient way to handle it?
 

moritheil said:
There are a number of situations where things crash 3.5, but I have never heard a rule stating that anything that would crash 3.5 is automatically prohibited. Are you simply stating that this is the most convenient way to handle it?

Well, at the point of paradox, you have to rewind to a point where you can proceed without the paradox, right?

So if any time you enter a enemy's square, you're forced to rewind the game to just before you entered the enemy's square... it means it's something that can never actually proceed. So rather than allowing someone to force time to be rolled back over and over and over again by taking the same paradox-inducing course of action, is it not simpler to note that the course of action is forbidden?

-Hyp.
 

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