Imaro
Legend
Of course, I guess any group could ignore the PHB stuff, and make Nentir Vale and Fallcrest the focus of play. In which case they'd be exploring a boring setting using a ruleset that isn't well suited to it. Why not play RQ in Glorantha instead, or AD&D or 3E in Greyhawk?
Isn't this exactly what the DMG tells you to do? To use The Nentir Vale as well as Fallcrest (which is fully fleshed out) and Kobold Manor (ready for classic exploration) as the focus of play... at least to start. If it was just suppose to be "backdrop" why not make it something like the town/village of Everwatch from Dragon Magazine? Where very little is concretely designed, and it is specifically called out as serving the purpose of tieing the PC's into the campaign you decide to run. Again you pick and choose what you feel is relevant or not relevant when discussing 4e instead of looking at it as a whole.
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