carborundum
Adventurer
We're currently busy with Red Hand of Doom and I still haven't made a backup PC. The opponents are getting smarter and the chance of making it all the way through is decreasing. My current character is a Duskblade 8 and he's doing pretty well, though the reflex saves and hitpoints aren't great. (CON 12)
The other party members are
Paladin 8
Fighter 7 Bow specialist
Rogue 3/ Sorcerer 2/ Ranger 2
Monk 2/ Rogue 5
So - serious shortage of healers and arcane magic. I was thinking Cleric, then Favored Soul with summoning and spells and spontaneous healing, then I fancied wizard for a while.
Which gap would you recommend plugging (healing/ blasting) and which build would you recommend. He'd start at 7 or 8 and probably go on to 11 or 12 before it's done.
The other party members are
Paladin 8
Fighter 7 Bow specialist
Rogue 3/ Sorcerer 2/ Ranger 2
Monk 2/ Rogue 5
So - serious shortage of healers and arcane magic. I was thinking Cleric, then Favored Soul with summoning and spells and spontaneous healing, then I fancied wizard for a while.
Which gap would you recommend plugging (healing/ blasting) and which build would you recommend. He'd start at 7 or 8 and probably go on to 11 or 12 before it's done.