Michael Silverbane
Adventurer
What I would suggest is a flat cap on all ability scores... Such as 30, or 24 or something, which can be exceeded ONLY by racial bonuses. So... If you cap all ability scores at 30, then the half orc (+2 Str) can have a Str of 32, but no higher...
Another thing that you might consider is using a stat generation method that will generat lower stats to start with, then stats will not get as high. For instance, if you use point-buy, start your players with 21 points. If you use Dice rolling, have them roll 2d6 + 3.
Later
silver
Another thing that you might consider is using a stat generation method that will generat lower stats to start with, then stats will not get as high. For instance, if you use point-buy, start your players with 21 points. If you use Dice rolling, have them roll 2d6 + 3.
Later
silver