der_kluge
Adventurer
RangerWickett said:As an interesting side note, last night we were thinking of how 'life insurance' might work in D&D. You pay a company enough money and tell them to Scry on you every month, and if they find that you're dead, they teleport in, recover your body, and raise you. Of course, because you probably died somewhere hazardous, all insurance agents would have to be bad-asses.
Imagine a guy in a long trenchcoat walking into a frontier town at dawn, dust blowing past him. One townsperson looks to his stubbled face and asks disparagingly, "Who the hell are you?"
The man replies, with cool toughness, "I'm an insurance salesman."
The townsperson shudders and flees quickly, not wanting to get in the man's way.
They have this in Shadowrun - it's called "Doc Wagon", and you can get "Platinum Doc Wagon" (the best) for 50,000 credits, and you can activate it and this team of people will swoop in and save you.