JiffyPopTart
Bree-Yark
but the fact that negotiations are possible with other players blows that out of the water.
Curious to hear an example of negotiations. I can't fathom what a "deal" in C would even sound like, or how it would be achievable.
I can see bargaining something like "you finish of my city and I will finish off your monastery" but that still would hinge on drawing the proper piece randomly.
I would say the game has definite tactics...but not strategy. Its impossible to sit down at the beginning of a game with a plan and follow that plan to the endgame. You are limited too much by random tile draws.
DS