Piedra's level 2 Changes
Class: Ranger(2)
Level: 2
Experience: 2000
HP: 24 = [(2d10)+6]
BAB: +2
CMB: +5 = +3 (STR) +2 (BAB)
CMD: 16 = 10 +3 (STR) +1 (DEX) +2 (BAB)
Fort: +5 = +3 [base] + 2 [CON]
Reflex: +4 = +3 [base] + 1 [DEX]
Crossbow, Light +3 = +2 [BAB] +1 [DEX] / DMG = 1d8, 19-20x2, 80 ft. [Range]
Dagger +5 = +2 [BAB] +3 [STR] +0 [feat] / DMG = 1d4+3, 19-20x2
Dagger (Thrown) +3 = +2 [BAB] +1 [DEX] / DMG = 1d4+3, 19-20x2, 10 ft. [Range]
Signature Dwarvan Waraxe +6 = +2 [BAB] +3 [STR] +0 [feat] +1 [Masterwork] / DMG = 1d10+3, 20x3
Signature Dwarvan Waraxe (Two Handed) +6 = +2 [BAB] +3 [STR] +0 [feat] +1 [Masterwork] / DMG = 1d10+4, 20x3
Signature Dwarvan Waraxe +4 (TWF, Primary Hand) = +2 [BAB] +3 [STR] -2 [TWF] +1 [Masterwork] / DMG = 1d10+3, 20x3
Dagger (TWF, Off Hand) +3 = +2 [BAB] +3 [STR] -2 [TWF] / DMG = 1d4+1, 19-20x2
Combat Style: Two-Weapon Fighting
Ranger Bonus Feat: Two-Weapon Fighting
Skill Points: 12
Max Ranks: 2/2 ACP: +0
Heal +9 = +2 [ranks] +2 [Wis] +2[Self-Sufficient] +3[HEAL|HEAL] +2[STAT]
Knowledge (Nature) +5 = +2 [ranks]
Perception +7 = +2 [ranks]
- Notice unusual stonework) +9 = +2 [ranks]
Ride +6 = +2 [ranks]
Stealth +6 = +2 [ranks]
Survival +9 = +2 [ranks]
- (Follow or identify tracks) +10 = +2 [ranks]
Class: Ranger(2)
Level: 2
Experience: 2000
HP: 24 = [(2d10)+6]
BAB: +2
CMB: +5 = +3 (STR) +2 (BAB)
CMD: 16 = 10 +3 (STR) +1 (DEX) +2 (BAB)
Fort: +5 = +3 [base] + 2 [CON]
Reflex: +4 = +3 [base] + 1 [DEX]
Crossbow, Light +3 = +2 [BAB] +1 [DEX] / DMG = 1d8, 19-20x2, 80 ft. [Range]
Dagger +5 = +2 [BAB] +3 [STR] +0 [feat] / DMG = 1d4+3, 19-20x2
Dagger (Thrown) +3 = +2 [BAB] +1 [DEX] / DMG = 1d4+3, 19-20x2, 10 ft. [Range]
Signature Dwarvan Waraxe +6 = +2 [BAB] +3 [STR] +0 [feat] +1 [Masterwork] / DMG = 1d10+3, 20x3
Signature Dwarvan Waraxe (Two Handed) +6 = +2 [BAB] +3 [STR] +0 [feat] +1 [Masterwork] / DMG = 1d10+4, 20x3
Signature Dwarvan Waraxe +4 (TWF, Primary Hand) = +2 [BAB] +3 [STR] -2 [TWF] +1 [Masterwork] / DMG = 1d10+3, 20x3
Dagger (TWF, Off Hand) +3 = +2 [BAB] +3 [STR] -2 [TWF] / DMG = 1d4+1, 19-20x2
Combat Style: Two-Weapon Fighting
Ranger Bonus Feat: Two-Weapon Fighting
Skill Points: 12
Max Ranks: 2/2 ACP: +0
Heal +9 = +2 [ranks] +2 [Wis] +2[Self-Sufficient] +3[HEAL|HEAL] +2[STAT]
Knowledge (Nature) +5 = +2 [ranks]
Perception +7 = +2 [ranks]
- Notice unusual stonework) +9 = +2 [ranks]
Ride +6 = +2 [ranks]
Stealth +6 = +2 [ranks]
Survival +9 = +2 [ranks]
- (Follow or identify tracks) +10 = +2 [ranks]