Niche protection should be at the table... and it is about chooseing powers abilities and features. Giving the OPTION of an earthquake punch to martials doesn't mean both the cleric and the fighter NEED to take it.
But if both can take it and both want it, it becomes an issue IME. I would prefer classes each just have "their own thing".
yup mostly with casters (wizard and cleric being the most jack of all trades even though THAT niche/role was supposed to be bard)
In that spirit I will agree I think casters (all of them) have to wide a variety of spells that basically make mundane things accomplished by magic. I would rather see a feature like
Spider Climb be something rogues (or maybe monks???) can do instead of seeing it as an arcane spell.
IMO,
too much magic (i.e. spells) also removes the "mystical feel" of magic.
I would LOVE if they stopped adding magic and spells and made more exploits/manuivers that had a supernatural or mystic quality.
Yep, see my Spider Climb example above.

Nice to know we agree on something LOL!
everyone CAN be special as long as they all have niche/role.
Exactly my point! If your super hero martial can accomplish things my caster can, they lose that protection and stop being special. FWIW, I agree it goes both ways. I don't want casters doing things via magic that could be the purview of martials.
lol... you have never seen a caster beat the fighter in AC... I envy you.
Well, I didn't say "never", just martials tend to have better ACs IME. YMMV of course.
why would us haveing our options hurt you?
I never said it would hurt me. But if they became the default of the game, I'd be doing the work in the other direction to "mundanize" them.
yes the fact that the rules don't allow a Str 20 trained in athletics fighter at level 20 to be able to win any Olympic event (when at that level str and training he should win almost all of them) is part of the "Normal" problem people have with martial options.
I agree, the RAW fall short of making PCs be able to do what people can do IRL.
Look at movement. If you had a 18th-level monk human with mobility feat (speed 70), who moved, dashed, and bonus action step of the wind dash, he would move 210 feet in the round. If he did it a second round, he would break the current world record (9.6 ish) with about a 9.4 second 100-meter run.
So, it's
possible, but even using a lot of stuff the game has to offer, you are just
barely better than IRL.
again a 20th level fighter should SURPASS any record I can google of a real strength challange.
Weightlifting: 'The Mountain' Bjornsson deadlifts 501 kg to set world record. (Reuters) - Icelandic actor and strongman Hafthor Bjornsson set a world record for the deadlift on Saturday when he lifted 1,104 pounds (501 kg) at Thor's Power Gym in Iceland.
so yeah double the 600 is just within REAL LIFE human range...
That is why I stipulated, it depends on what you to mean by "lift", which is why I talked about overhead lifts, not deadlifts.
But, make a feat to mimic
Powerful Build and you double the 600-lb. to 1200-lb., exceeding the IRL record deadlift. Actually, the Paragon class I posted upthread would allow a human to do this via the
Heroic Stature feature gained at 1st level:
yes we want WOTC to do that...
Hopefully they will. I am certainly not opposed to a "super hero supplement" for people who want it, I don't don't want
that extreme to become the default. I agree the default is lackluster for martials and
should be upgraded to more "awesomeness", but just not Hulk-smash levels.
