SRD said:Chaotic, Evil, Good, and Lawful Spells: A cleric can’t cast spells of an alignment opposed to his own or his deity’s (if he has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
Is that what you meant?SRD said:When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.
Mistwell said:But accepting the fact that D&D is a game with alignment, it just bugs me that you cannot, for example, play a "good" necromancer.