Viktyr Gehrig
First Post
One thing I've long maintained is that the majority of core races (and, indeed, the majority of non-humans in general) should have mental ability score adjustments, since they're a useful, if crude, way to distinguish them psychologically from humanity.
This runs into problems, though, because many people maintain that mental ability bonuses are unbalanced at LA +0 because of classes that use them as casting stats. One thing I have tried to do to keep this from becoming unbalancing is to never give a LA +0 race a bonus to a casting stat for their Favored Gestalt.
Because there's less incentive to multiclass in a Gestalt game, however, the normal Favored Class mechanics have most of their teeth removed-- and I'd prefer to use a reward mechanic over a penalty mechanic.
I've been thinking of giving a 10% experience bonus to characters progressing in their Favored Gestalt-- with FG: Any giving a 10% bonus to further progression in the first Gestalt a character selects.
Do you think that a 10% XP bonus for staying in your Favored Gestalt is too much? Is it unbalancing? And which is more powerful-- a +2 bonus to your casting stat, or receiving a 10% XP bonus?
This runs into problems, though, because many people maintain that mental ability bonuses are unbalanced at LA +0 because of classes that use them as casting stats. One thing I have tried to do to keep this from becoming unbalancing is to never give a LA +0 race a bonus to a casting stat for their Favored Gestalt.
Because there's less incentive to multiclass in a Gestalt game, however, the normal Favored Class mechanics have most of their teeth removed-- and I'd prefer to use a reward mechanic over a penalty mechanic.
I've been thinking of giving a 10% experience bonus to characters progressing in their Favored Gestalt-- with FG: Any giving a 10% bonus to further progression in the first Gestalt a character selects.
Do you think that a 10% XP bonus for staying in your Favored Gestalt is too much? Is it unbalancing? And which is more powerful-- a +2 bonus to your casting stat, or receiving a 10% XP bonus?