So after the player playing the sorcerer witnessed how destructive grapple can be to his spellcasting he took the feat still spell. With his higher-than-his-cha con he can cast all but his highest level spells even while grappling. Everything is great until I read about metamagic feats and grapple in the player's handbook.
I'm not implying that he was cheating since I very much doubt he knew the rules of metamegicing and grappling.
According to the PHB a sorcerer casting a metamagicd spell increases the casting time to a full round action. Also, while grappling it is only possible to cast a spell that has a casting time of standard action or less.
I don't want his feat selection to be a waste, but I do want it to be a bit more difficult to cast full round spells while grappling. Something like a higher concentration DC might be a good idea, but how much higher?
Thanks in advance.
I'm not implying that he was cheating since I very much doubt he knew the rules of metamegicing and grappling.
According to the PHB a sorcerer casting a metamagicd spell increases the casting time to a full round action. Also, while grappling it is only possible to cast a spell that has a casting time of standard action or less.
I don't want his feat selection to be a waste, but I do want it to be a bit more difficult to cast full round spells while grappling. Something like a higher concentration DC might be a good idea, but how much higher?
Thanks in advance.
Last edited: