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Castles and Crusades (NDA is lifted - ask questions, get answers)

Akrasia said:
Umm ... huh? Does that mean the box sets mailed out will be *better* or *worse* edited than the box sets sold at Gencon?

And when will the boxes be mailed?

(Eagerly awaiting my ... hopefully well-edited ... box set.)

*smiles* Hopefully better.

aaaaand....ill get back to ya on the mailing time. Not sure myself. I just draw the pretty pictures. ;)
 

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JRRNeiklot said:
So, a 10th level fighter with a 3 strength (an archer, maybe), and a 1st level fighter with a 22 strength have about the same chance of lifting a 400 pound boulder? That's just dumb. Level has nothing to do with how strong a given character is. I'll be using a d20 + str mod = TN.

Yeah! Olympic weightlifters use no skill what so ever.
 


Frostmarrow said:
Yeah! Olympic weightlifters use no skill what so ever.

They don't. They use muscle. But there is no mechanism in C&C for "building muscle." And rightfully so. People running around in armour fighting orcs have no time to take 'roids and lift weights.
:lol:
 

Akrasia said:
They don't. They use muscle. But there is no mechanism in C&C for "building muscle." And rightfully so. People running around in armour fighting orcs have no time to take 'roids and lift weights.
:lol:

The Logic behind the prime in strength et al is this

A person with a prime in an ability score has learned to use that ability effectively.

Strong folks might not know about leverage and how to most effectively apply strength.

In the movie Pirates of the Carribean, consider the use of the long bench to break open the iron cell. A strong man might wrench the bars apart, but one who uses their strength to good effect will work with the path of least resistance.

Intelligent people may have great learning capacity and havent trained their mind to its full potential...

ect ect.
 

gideon_thorne said:
The Logic behind the prime in strength et al is this
...
In the movie Pirates of the Carribean, consider the use of the long bench to break open the iron cell. A strong man might wrench the bars apart, but one who uses their strength to good effect will work with the path of least resistance.
...
.

Sure. I don't think that invalidates my claim. As long as there is a plausible SKILL-related explanation for the action, then add the PC's level. But if we're just picking up boulders here, then no way!

That aside, I compliment you heartily on the cover art that I have seen gideon! It looks great.
 

Akrasia said:
WHAT? 60 days for what? The PHB or the box set?

(When I purchesed mine on-line, the message said I should get it later this month. Please don't hurt me fate...)

For what I understand, the boxed set by the end of August, and the two books by the end of September. I just hope the books be made available on Amazon.com
 

Akrasia said:
As long as there is a plausible SKILL-related explanation for the action, then add the PC's level. But if we're just picking up boulders here, then no way!

Personally, I won't be adding the level bonus unless the check is related to the PC's class in some way, shape, or form. In many instances, one can adjudicate the issue without any dice at all, but where rolls are necessary, the level bonus should probably be used sparingly.

-Dion
 

From what I know the boxed sets that are to be shipped will be more cleaned up but I can't really confirm that. And I've no idea on the shipping regarding either I'm afraid...I'm waiting for all of my orders too. ;)

The idea behind level being added to attribute checks isn't a bad one if you don't over use attribute checks in the first place. Why even have a check for breaking down a door? Something like that has to do with raw strength anyway. So assume a character must have X str to break down the door...otherwise he has to hack it appart by causing damage. You could even lower that X str if the character in question has prime str but that's all up to the CK. The only time I make str checks (and this is the only attribute that people have a problem adding level to from what I've seen and heard) is for opposed rolls (snatching things out of someone's hand) and it doesn't hurt at all to add level in there (in fact it's quite a nice way to do things).

So for str just require X amount or an opposed roll. For all other attributes adding level in makes sense anway as everything besides raw strength does increase the more you learn. :)
 
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