Guilt Puppy
First Post
Rejuvenation
Time passes: Premule stops by to confirm the deliverance of your letter to Visach Cheraul, but has little more to say on the subject. He is off almost immediately, to retrieve his own letter from Jance, and to tend to his own matters there.
You find a welcome home at the Temple of Pelor... Shelter as well as some meager food (it seems to be dear in this city) is given freely, although Fendric meets with some reproachful eyes that he has not persuaded you toward donation -- at least until they have a better sense for how light your pockets have become, and how important your mission seems.
The days pass peacefully enough -- perhaps too peacefully, compelling some, it would seem, to dawdle. Merrim, for one, is quite happy telling stories and doing tricks with Niccolo at the local taverns and markets -- to help pay for resupplying, she insists, as the mountains to the west have a reputation for being difficult. Victus seems to have doubts of his own, still wondering where the reward is in this. Draven seems generally unhappy with the city, and grows ever more reclusive.
Finally, Victus insists on assembling the six of you together for conversation, early one evening.
"It's been four days now since Premule left. I was hoping we'd hear word by now," he says, although his tone of voice suggests he is saying something very different. "We haven't."
"Probably busy trying to tidy up his ranks, I imagine," Merrim adds. "Things did seem pretty chaotic when we went through."
"Right." Victus seems impatient, but moreso with himself. "And waiting here isn't getting the rest of this job done. So we've talked,"
"I also talked to Draven." Merrim seems very proud of herself.
"And we think it's best if you go ahead and leave without us."
Merrim nods somberly.
"We'll stay long enough to follow up on Premule, you can trust us with that..." Victus pauses, worried he will have to deal with protest. "But after that, it'll only slow you guys down if you wait to catch up with us."
Draven, silent up to this point, interjects suddenly: "If you care for your mounts at all, I suggest you don't sell this on this side of the mountains. Most of the meat I've seen here -- beef, chicken, anything -- has been cut about half-half with horseflesh."
"I was thinking anyway," Victus adds, "you might try to find some folks around here to join you, so you might be carrying the same weight." He scratches his eyebrow. "Find 'em the same way we got found, I guess."
The rest is left out, but has been clear for some time anyway: Victus feels this mission is a waste of his time, Draven feels these people are a waste of his time, and Merrim... Her motives are harder to judge. Fear, maybe? Homesickness?
"We'll be staying with the Heironeous boys tonight, and til Premule comes. So we can see him first thing... and because this hospitality just doesn't seem like ours any more."
Victus pauses, again.
"And so nobody stays up all night, worried about goodbyes." He grins at this, a little more sentimental than he usually shows, and casts a glance at Aerda -- followed by a hearty and chuckling hug.
Merrim moves first to Niccolo, giving him a friendly hug and whispering to him quietly: "Promise me you won't let the big ones get too boring, okay?"
As the exchanges continue, Draven makes his way toward Fendric, as inconspicuously as possible.
"Look," he says. "I know when we met, you all had some doubts about me... Don't know if I ever proved those wrong or right. But I also knew you stood up for me, anyway..." He bobs his head gently, looking a little distant. "Thanks."
-------------------------------------------------
The next day, you are awakened at dawn by the earthly choirs of Pelor -- perhaps the most pleasant wake-up call in this world, and one to be missed. You find that Merrim has left a gift for you -- four weeks of trail rations, and some old-looking but sturdy cold-weather outfits for each of you. A note reads: "Hope these fit. I hear the mountains are cold. It was the best we could find for what we had... And thank Victus too, he helped me get a good price on the food." One piece of gold, two pieces of silver, and eight copper can also be found in a small pouch near these piles.
The outfits fit, well enough at least that they won't get in the way.
(It's time to go out and find your new party members, and it's also time to level up -- Aerda, Fendric, and Niccolo, all take 2000 XP so I'm sure you're at third and not behind the new players. Also, Niccolo gets 24 gp to represent the work he did with Merrim during that segue. Not much, but it should help keep you guys fed and boarded.)
Time passes: Premule stops by to confirm the deliverance of your letter to Visach Cheraul, but has little more to say on the subject. He is off almost immediately, to retrieve his own letter from Jance, and to tend to his own matters there.
You find a welcome home at the Temple of Pelor... Shelter as well as some meager food (it seems to be dear in this city) is given freely, although Fendric meets with some reproachful eyes that he has not persuaded you toward donation -- at least until they have a better sense for how light your pockets have become, and how important your mission seems.
The days pass peacefully enough -- perhaps too peacefully, compelling some, it would seem, to dawdle. Merrim, for one, is quite happy telling stories and doing tricks with Niccolo at the local taverns and markets -- to help pay for resupplying, she insists, as the mountains to the west have a reputation for being difficult. Victus seems to have doubts of his own, still wondering where the reward is in this. Draven seems generally unhappy with the city, and grows ever more reclusive.
Finally, Victus insists on assembling the six of you together for conversation, early one evening.
"It's been four days now since Premule left. I was hoping we'd hear word by now," he says, although his tone of voice suggests he is saying something very different. "We haven't."
"Probably busy trying to tidy up his ranks, I imagine," Merrim adds. "Things did seem pretty chaotic when we went through."
"Right." Victus seems impatient, but moreso with himself. "And waiting here isn't getting the rest of this job done. So we've talked,"
"I also talked to Draven." Merrim seems very proud of herself.
"And we think it's best if you go ahead and leave without us."
Merrim nods somberly.
"We'll stay long enough to follow up on Premule, you can trust us with that..." Victus pauses, worried he will have to deal with protest. "But after that, it'll only slow you guys down if you wait to catch up with us."
Draven, silent up to this point, interjects suddenly: "If you care for your mounts at all, I suggest you don't sell this on this side of the mountains. Most of the meat I've seen here -- beef, chicken, anything -- has been cut about half-half with horseflesh."
"I was thinking anyway," Victus adds, "you might try to find some folks around here to join you, so you might be carrying the same weight." He scratches his eyebrow. "Find 'em the same way we got found, I guess."
The rest is left out, but has been clear for some time anyway: Victus feels this mission is a waste of his time, Draven feels these people are a waste of his time, and Merrim... Her motives are harder to judge. Fear, maybe? Homesickness?
"We'll be staying with the Heironeous boys tonight, and til Premule comes. So we can see him first thing... and because this hospitality just doesn't seem like ours any more."
Victus pauses, again.
"And so nobody stays up all night, worried about goodbyes." He grins at this, a little more sentimental than he usually shows, and casts a glance at Aerda -- followed by a hearty and chuckling hug.
Merrim moves first to Niccolo, giving him a friendly hug and whispering to him quietly: "Promise me you won't let the big ones get too boring, okay?"
As the exchanges continue, Draven makes his way toward Fendric, as inconspicuously as possible.
"Look," he says. "I know when we met, you all had some doubts about me... Don't know if I ever proved those wrong or right. But I also knew you stood up for me, anyway..." He bobs his head gently, looking a little distant. "Thanks."
-------------------------------------------------
The next day, you are awakened at dawn by the earthly choirs of Pelor -- perhaps the most pleasant wake-up call in this world, and one to be missed. You find that Merrim has left a gift for you -- four weeks of trail rations, and some old-looking but sturdy cold-weather outfits for each of you. A note reads: "Hope these fit. I hear the mountains are cold. It was the best we could find for what we had... And thank Victus too, he helped me get a good price on the food." One piece of gold, two pieces of silver, and eight copper can also be found in a small pouch near these piles.
The outfits fit, well enough at least that they won't get in the way.
(It's time to go out and find your new party members, and it's also time to level up -- Aerda, Fendric, and Niccolo, all take 2000 XP so I'm sure you're at third and not behind the new players. Also, Niccolo gets 24 gp to represent the work he did with Merrim during that segue. Not much, but it should help keep you guys fed and boarded.)