(Casual D&D) A Game of Trust


log in or register to remove this ad

[Still tough to get the hang of these new boards...]

Fendric listens intently to the younger acolyte, and is suitably impressed by Hiritus' devotion.

"Well, young Brother, Pelor has certainly blessed you with the Wisdom of his Holy Light. As it happens, my friends and I find ourselves on a quest for one of the greatest to ever roam the Realm, none other than the late Sir Exantrius. Our progress has stalled, somewhat, and as a result, we find ourselves at half our strength. "

Fendric smiles as he pulls a piece of bread from the small loaf within his rations.

"I'll be honest with you, Brother Hiritus. I'd very much like for you to join us, if his Holy Radiance wills it. I share your loathing of the undead, and I'd like nothing better than to stay here and send every lost soul back to its rightful place at the hand of its God. But we are needed elsewhere, and I'm afraid that the authorities here will have to take care of this problem. We have much more important duties ahead."

"You know, I started out not unlike you, as an acolyte at the Temple, but in Hedrogura. And if nothing had changed, I'd eventually end my days there, perhaps rising to the rank of Senior Cleric. But I was blessed to be tasked with this important work, and to meet Sir Exantrius in person before he died, and the Light shines on that I grasped at that opportunity when it was offered. I'm no Exantrius. That man carried more righteousness in the palm of his gauntlet than I'd ever aspired to in my life to that date. But I can extend my hand to you in friendship, and offer you a share of this quest, that you might be blessed as well."

Fendric pauses to take a bite.

"If you care to take the chance, and test yourself in the crucible of valor that is This Life, in the World, meet with me in the morning when I go to see my friends. Bring everything you own or can borrow with you, for if you join us, you may never see your Temple for a long, long time. May His Holy Light Keep You, Always."

Fendric clasps the acolyte's hand, then rises, and goes off to the dormitories to sleep.
 

Niccolo: You should have no trouble finding Fendric at the temple... If you want to try to find Aerda first, that will require a search check through the town (checking all the likely spots, taverns and inns and such...)

Fendric:

dpdx said:
"If you care to take the chance, and test yourself in the crucible of valor that is This Life, in the World, meet with me in the morning when I go to see my friends. Bring everything you own or can borrow with you, for if you join us, you may never see your Temple for a long, long time. May His Holy Light Keep You, Always."

Fendric clasps the acolyte's hand, then rises, and goes off to the dormitories to sleep.

Hiritus clasps back, and firmly.

"You shall see me in the morn, noble friend. Now if you'll excuse me, I need to notify my brethren and make my preparations. Good day!"

With that he his off, and you are alone for a time, finding the others in the temple somewhat less interested in your venture.
 

Okay, for the sake of keeping things moving, I think it's fair to assume a few things: (Of course, these change if you want them to, but until I hear otherwise...)

- Aerda is impressed enough with Nurthk to invite him to come along (I was looking forward to that dialog, but alas...)

- Everyone meets up later that night, and you all have a chance to meet Hiritus, whose overenthusiasm is a little bit grating, but aside from that he's decent.

- The next morning the five of you will continue to the west, prepared for the mountains.

However, there is one unresolved issue in the middle of this: What is Niccolo going to try to do about the man in black's advice? (And if he does decide to follow it to the word, how is Fendric going to go about it, and how is Aerda going to respond in turn?) It will take involvement from all of you (except Nurthk, who as the new guy has the leisure-privilege of sitting out on this decision), but on the plus-side, that means everyone should be active by the time the adventure continues.

(Note: I will be gone for the weekend, and I'm hoping to see a few steps' progress before I get back. I'm not really keen on the idea of sending out another set of emails to draw people back in, as it just feels a bit invasive on my part, but if some people are still interested and waiting on others, I'll do it on their part. I'll also start auto-piloting more in the future, when it's needed, but the current decision is something that would be utterly pointless for me to make for you.)
 

The next morning, Fendric prepares his things, having been informed politely by the Temple clergy that last night was, in fact, the last night. After washing, and saying prayers, he appears outside his door, fully clad in the leather armor that was a 'gift' from Father Brewek in Hedrogura.

He sees Hiritus waiting for him to arrive. Walking over, he extends his hand.

"Ah, Brother Hiritus, how good to see you! My friends shall have gathered in the vestibule shortly. Pelor willing, we shall not have to double up on mounts very much for the journey into the mountains. I trust that you have cold weather gear; if not, we may have spares, or we can find you a set before it becomes crucial, Pelor Willing."

As they walk toward the vestibule, Fendric notices the remainder of his party, and a new half-orc! Raising his hand in greeting, Fendric starts in on the introductions.

"Everyone! May the Light Bless you All, this is Brother Hiritus. He will accompany us on our quest. I believe you will find him quite skilled in the clerical areas; you can't have enough healing, for my money!"

Turning to face the half-orc, he extends his hand again. "I don't believe we've met, but you look very handy with a sword. Greetings! I'm Brother Fendric, of the Temple of Pelor in Hedrogura."
 


[Thread ho!]

Fendric excuses himself from the introductions (after they've been made) and slips off to a corner to confer with Niccolo.
 

When Niccolo is alone with Fendric, he starts a conversation with the Cleric.
'Alas, friend Fendric, my Mind troubles me of late. I have been having very unsettling visions, dreams, call them what you may, regarding the Ring that Aerda does carry.If you recall, it was I that first put the Ring upon my finger, the very same ring that Aerda now wears.Horrid were the visions and feelings brought on by that Thing and I now feel that the return of these portends something Dire involving said Ring. I propose that you, ever our spokesman in matters delicate such as this, talk with Aerda and convince him to be rid of the Thing, send it South perhaps, away from us. A Darkness do I sense upon it and i would not have it interfere with our Charge or with any business that we undertake, once we have finished our mission to that Gentle and Departed Knight.
 
Last edited:

Fendric listens intently to the gnome. Pausing to contemplate awhile, he then speaks:

"I, too, have been troubled by this ring, that stifles us from the Truth of our Quest. Since the others have no knowledge of this, I do not wish to trouble them. I will speak to Aerda, alone, and hope he will heed us, if the Light wills it..."

Returning to the group, he seeks out Aerda. Catching his eye amid the hubbub of introductions and group discussion, he murmurs a quick sentence in Elvish: "May I have a quick word with you, friend?
 

When Fendric enters the tavern Nurthk raises an eyebrow.

Another new face, and a follower of the Radiant One too, wonder what he's here for. What'd he just say to the elf?

"Greetings to ya," Nurthk says with a smile and a nod, "Care for a seat with us? Oh, and care for a drink? Must admit I've coin aplenty to spare for someone who can tell a good tale."
 
Last edited:

Remove ads

Top