(Casual D&D) A Game of Trust

OoC:Sorry for my absence, my HD blew up.On a loaner.

IC: Init:14 total

Niccolo sings a Song of Inspiration , using his Bardic Ability to enhance his friends prowess.
 

log in or register to remove this ad

Hrm

(Ahhh, sorry. I've always liked the orbs, cause they are just cooler than magic missle. Does that mean you didn't know how to roll damage? It is Fort for half DC 15 and 1d8 damage, I rolled a 5. I do like the whirling on his part, makes for a cool mental image.)

(Spellcraft, rolled 11+9= 20 to identify fendric's spell)

He watches fendric's spell go off, and his keen eye can recognize the patterns of magic still lingering in the air. "Are any living?"
 
Last edited:

"The sickle and horseman are mortals...," Fendric mutters quickly, so as not to lose concentration. He succeeds [Concentration (DC 11?): 13 +5 = 18], and thus continues to hold onto the spell, until the cloaked figures come into range.

[Upon detection (either from aura, or visual confirmation) of undead, Fendric will drop the Detect spell voluntarily, and go into his next action. Fendric remains mounted.]
 

(Victus and Draven on auto-pilot full-defense for this round...)

As Nicollo sings, his words are punctuated with a shrill hiss and a sizzle, as Merrim's magic burns through the sickle's cloak and into his back.

Across the way, the two young knights of Heironeous make no hesitation. One whispers something to the other, and takes off running down the street away from the battle -- the other draws his longsword and begins his approach, hurried indeed.

The horseman, struggling to balance, shifts his crossbow to his left hand, holds out his arm and shouts strange words at the figure -- who does not respond. (Knowledge: Religion or Arcana checks are appropriate.)

At this point, the sickle (as Fendric has dubbed him) is up against the group (in immediate melee range for Victus and his riding partner -- Aerda? I lose track...), the horseman is just fifteen feet away from the sickle in the direction of the gate, and on the opposite side the guardsmen is forty feet away. Awaiting at least Aerda's action for further updates...
 

Sleep!

Aerda slides off the back of the horse, and moving to stand on the far side of it, away from danger of sickles or crossbow bolts. He hears the man of Heironeous's words, his mind of logic instantly sitting to work, identifying the words and their meanings, if he knows them. Regardless, he has more pressing words of power rising to the fore in his mind.

He reaches into one of the pouches at his belt, withdrawing many fine, pink rose petals. His eyes close to half slits, and he holds the petals to his breast. He whispers words into the silken dots of softest pink, his words summon up starstuff, coating his hands and the petals, running down his arm to shatter and shimmer into a million stars against the elf's body. With an ease, he summons a great deal of cool, comfortable air to his lungs, and by releasing this small torrent blows the petals into the night air. On this wind they float to the other dark horsemen with crossbows.

He grins and hopes atleast his spell lightens the amount of resistance, for his minute repertoire grows thin.

(Sleep spell, Will negats DC 15, up to 7HD affected, starting with creature with least hit die..)
 


Aerda: You recognize the horseman's words as an attempt to rebuke undead... (The horseman, not the guardsmen of Heironeous, just to be clear who said it.) As Fendric has determined, these words are futile; yours, on the other hand, are quite successful, as the assailant slumps to the ground with a slithering exhale.

The man on horseback pulls back, tucks something from his right hand under his cloak (Spot DC 15, Know(Rel) DC 10 to recognize it), and puts his crossbow on his back, then dismounts and walks toward you slowly... The guardsman slows to a jog, as the cloaked man pulls back his hood, revealing a thinly-moustached, bald-headed face, plus a whole array of tiny earrings, and calls out: "There is no need, Brother of Heironeous. This was not one of ours."

Leaning down carefully, he pulls back the figure's hood, revealing a human face, red-headed, eyes closed, snoring peacefully. He then looks up:

"Are any of you hurt?"

(And XP!

Aerda: 750
Fendric/Nicollo/Merrim: 600
Victus/Draven: 500
)
 

Ah.. good ol' sleep

Aerda walks up to the man he set to sleep, even now the air shimmering softly, and the pink rose petals floating on a lazy sustained wind. He studies the man's features, and then looks at the guardsmen, abundant tho they seem to be. "Our friend victus took a heavy blow. We will press charges, of course. And would like to know exactly what has happened."
 

[Howdy! Moved in, got new ISP, found dice, am back!]

Fendric didn't recognize the horseman's words to the sickle(Know/Rel: 7 + 2 = 9), which was a good thing: even then, Fendric misperceived them as a command from senior to subordinate, and stood ready to release Pelor's Own Fury on the gaggle of undead guards hanging back. Had he known that in fact it was a Rebuke attempt, rather than a Turn, Fendric's evilmeter would have gone off the scale, and his reaction would have caused him even further harm.

So, just as he was ready to ride up and unleash the vengeance of righteousness and justice, Aerda's sleep spell took effect on the sickle and the horseman stood down. This diverted Fendric's attention, and in so doing, he missed the horseman putting away his bauble. [Spot: 9 +2 = 11]

When the horseman further asked if anyone was hurt, he quickly dismounted, stepped up, and without looking at the horseman, cast Cure Light on Victus [Spontaneous Casting: Detect Evil -> Cure Light Wounds = 7 + 3: 10]. Finally, he stood up to address the horseman:

"So, are you telling us that this man was not with you?"
 

Hearing Aerda's harsh words, the man simply nods. "I can answer your questions shortly -- the first order should be to get this man in shackles..." He motions to the guard of Heironeous, who reluctantly makes his way over, pulling a lock and length of chain from his belt pouch.

"As for charges, I will testify on your behalf," he turns toward Fendric "and no, this was definitely not one of ours... Ours would have obeyed my command."

Meanwhile, the guardsman wraps the chains tight around the sleeping man's wrists, securing them with a heavy lock.

Both stand -- the guard turns toward the cloaked man, an intense look in his eyes. "My brethren shall arrive soon, I should warn you: We've been prepared for any sign of trouble. I would not try anything un --"

"Nor would I." The cloaked man is firm in cutting off the guard mid-sentence, and the two stare each other down momentarily...

The guardsman breaks the silence: "I'll go stand watch to cut off the others." He turns back toward the party. "Stay back from the one to attack you -- he may still be trouble when he awakens. I'll be over there" -- he motions to the street corner, leading off in the direction where the other guard left -- "to catch the others as soon as possible, so there will be no misunderstanding. I'm sure they'd appreciate it if you stayed near: They will, no doubt, wish to question all those involved."

With that he walks off and stands his post, checking back frequently to make sure things stay calm.
 
Last edited:

Remove ads

Top