CE vs. N (FFA): Very Young Howling Dragon vs. Thunder Worm

Waldorf is dying, but he gets one last practical joke in before being teleported out of the arena. All the other mephits congratulate him heartily when he comes to.
Jackalman does not like the stench at all (rolled 9 Fort save).

Its good to get rid of the mephits. (I mean it this time, really.)

First in round 269 for Neutral is a doppelganger (Monster Manual).
 

log in or register to remove this ad

Dopey (not the dwarf) feels that he is woefully overrated for an arena and so treads warily into the arena. Seeing the huge advantage he has thanks to Glassy, however, he runs to 40N35E.
 


Round 269: Jackalman is heard to be moaning his distress, but Dopey does not see him yet. Dopey does detect the presence of thoughts towards the cloud (round 1).
 
Last edited:



Dopey will begin walking around the cloud (end-point 95n 25e) in the hope of spotting this thing and being able to attack this round. If no sign, stop in 95n 25e and ready and attack if goony comes into view.
 

Round 271: Dopey finally sees Jackalman at 70N10E, and Jackalman does not look so good. Dopey cannot attack, but can get within 5 feet to 75N10E or 70N5E. Dopey does manage to avoid Jackalman's gaze (rolled 20 Will save). Jackalman does not do anything, but tries to keep his head up. Dopey cannot read his thoughts (rolled 23 Will save).
 

Dopey will move up to 75N10E and then (I guess next round?) try to pummel Hugh Jackman to death with his fists, all while averting his eyes. If he cannot hurt Jackman, he will withdraw into the stinking cloud and hope for a draw.
 

OOC: Dopey is immune to sleep effects, so he does not have to avert his eyes.

Round 272: First attack hits (rolled 16) for 1 point of damage. 5 points of damage were absorbed by some sort of magical property Jackalman has. JM has 25 HP left.
Round 273: Another hit (rolled 18) for 6-5=1. JM has 24 HP. Round 274: Another 6-5=1 point of damage. JM at 23 HP. The stinking cloud disappears.
Round 275: JM looks at Dopey, but nothing happens.
Dopey hits for 2. JM at 21 HP.
Round 276: JM bites and crits with scimitar, for a total of 13. Dopey has 9 HP.

What does Dopey want to do now? As far as he could tell, he cannot outrun JM.
 

Remove ads

Top