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CG's Dragon of Icespire Peak [OOC][FULL]

Charwoman Gene

Adventurer
Want to return to simpler days? Now is your chance.

You've heard Phandalin needs heroes still, even in the days since the Champions of Phandalin made a name for themselves reclaiming the Wave Echo Cave.

Join me in playing this adventure.

1st level characters. 27 point buy. Multiclassing/Feats/Variant Humans. Standard Starting Equipment,some swapping allowed, run by me. Custom backgrounds ok, just run by me. Backstory, Seven sentence limit.

I'll run with even a single player, I'll take up to 6.
 

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TallIan

Explorer
Yay, a new game, I'm in.

I'm thinking arcane knight (if we get there) or paladin. Magic enhanced front line fighter anyway.

EDIT: maybe This Guy with a modified story
 
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gargoyleking

Adventurer
Random thought, I am planning to play the seasonal affiliation of this guy in 4 day cycles. What would you say to having his cantrips change depending on the season?

Say...
Spring: Thorn Whip
Summer: Produce Flame
Autumn: Gust
Winter: Frostbite

The other cantrip will probably just be druidcraft.
 

gargoyleking

Adventurer
Here's what I've got so far.

Sythaeryn Wynroris Eladrin Druid 1 NG AC HP Speed 30ft Str 10 (0) Dex 16 (3) Con 12 (1) Wis 15 (2) Int 8 (-1) Cha 14 (2)AttacksScimitar +5 1d6+3 SDagger +5 1d4+3 PSling +5 1d4+4 B RACE: Eladrin (Elf)
Abil: +2 Dex, +1 Cha
Speed: 30 ft., Size: Medium
Darkvision: 60 ft
Keen Senses: Prof Perception
Fey Ancestry: Adv: Save vs. Charm, immune to sleep
Trance: Meditate 4 hours instead of sleep.
Lang: Common, Elvish
Subrace: Eladrin
Fey Step: Magical teleport 30 feet can see. 1/SR
BACKGROUND: Outlander
Prof: Athletics, Survival, Harp, Sylvan
Origin: Guide
Feature: Wanderer
CLASS: Druid
Armor: Light, Med, Shields (No metal)
Weap: club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear
Tools: Herbalism kit
Saves: Int, Wis
Skills: Animal Handling, Nature
Spellcasting:
Cantrips
Prepare: Druid Lev+Wis (3)
Ritual Casting: Prepared Druid (R) Spell
 






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