A square bounded by glowing runes dominates the floor in this room. The east wall has a door. The walls are covered with empty alcoves designed to hold dead bodies.
[sblock=init]Keyleth, Mognyr, Vessel, Argosin, Whoven, Badguys
1d20+2;1d20+3;1d20+0;1d20+2;1d20+0;1d20+7
1d20+2=9, 1d20+3=18, 1d20+0=5, 1d20+2=17, 1d20+0=20, 1d20+7=18[/sblock]
Mognyr and Whoven are the first to notice that you are not alone.
The alcoves are crawling with very small lizards with very sharp teeth. When you begin to enter the room, they seem to center in two big clumps.
[sblock=drake stats]2 Needlefang Drake Swarms (D) Level 2 Soldier
Medium natural beast (reptile, swarm) XP 125 each
Initiative +7 Senses Perception +7
Swarm Aattack aura 1; the needlefang drake swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 38; Bloodied 19
AC
ac 18; Fortitude 15, Reflex 17, Will 14
Immune fear; Resist half damage from melee and ranged attacks;
Vulnerable +5 damage from close and area attacks.
Speed 7
m Swarm of Teeth (standard; at-will)
+8 vs. AC; 1d10 + 4 damage, or 2d10 + 4 damage against a prone target.
M Pull Down (minor; at-will)
+ 7 vs. Fortitude; the target is knocked prone.
Alignment Unaligned Languages —
Str 15 (+3) Dex 18 (+5) Wis 12 (+2)
Con 14 (+3) Int 2 (–3) Cha 10 (+1)[/sblock]
Status:
Mognyr HP 30/31[15], HS 11/15[7] SW; D(16|15,13,11); AP 1;
Whoven HP 33/33[16], HS 9/12[8] SW; D(18|15,12,12); AP 1;
Argosin HP 22/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
Vessel HP 26/26[13], HS 9/9[6] SW; D(17|14,12,16); AP 2;
Keyleth HP 21/24[12], HS 7/8[6] SW; D(15|11,12,16); AP 2;
D1 Needlefang Drake Swarm 38/38(19) D(18|15,17,14); OA +8 vs. AC; 1d10+4
D2 Needlefang Drake Swarm 38/38(19) D(18|15,17,14); OA +8 vs. AC; 1d10+4
Mognyr and Whoven are up.