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CG's IC Rescue at Rivenroar

Keyleth

Seeing the swarm be pushed away from Vessel and destroyed by the runes, Keyleth moves to the end of the corridor and then inside the room, staying clear of the runes. She calls upon Melora's power to aid her companions and to smite their foes.


OOC: Move to D9; Divine Glow vs. D1 and G (hit D1 Reflex 17 for 10 damage and G Reflex 21 for 7 damage);
Mognyr and Whorven gain +2 power bonus to attacks this round;
Healing Word on Mognyr (regain HSV+10).
 

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Whorven stands tough, as the swarm tries to pull him to the ground. Swinging his craghammer around him, he tries to crush the lizards to the ground. Once again, the distraction of so many creatures causes him to miss everything.

[sblock=Actions]Mark G and D1. Attack with str of stone: Miss again...Stupid IC. Roll Lookup
Shift to D8.[/sblock]

[sblock=Stats]
Whorven, Dwarven Earthstrength Warden
Initiative: +0; Passive Perception: 16 Passive Insight: 11
AC: 18--Fort: 15--Ref: 12--Will: 12--Speed: 5
HP: 21/33--Bloodied: 16--Surge: 8--Surges remaining: 8/12
Action Points: 1--Second wind: Expended
Powers:
Thorn Strike
Strength of Stone
Warden's Fury(Interrupt)
Warden's Grasp(Reaction)
Thunder Ram Assault
Form of the Fearsome Ram
[/sblock]
 

Argosin and Mognyr are up. It's been a number of days. I will give till tomorrow.

Status:
Mognyr HP 26/31[15], HS 10/15[7] SW; D(16(18)|15(17),13(15),11(13)); AP 1; +2 Att
Whorven HP 21/33[16], HS 8/12[8] SW; D(18(23)|15(17),12(14),12(14)); AP 1; +2 Att
Argosin HP 22+2/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
Vessel HP 10+3/26[13], HS 9/9[6] SW; D(17|14,12,16); AP 1; Bloodied
Keyleth HP 20/24[12], HS 6/8[6] SW; D(15|11,12,16); AP 2;
*At the start of your turn to will take damage from the drakes to bring you to the parenthetical value.

D1 Needlefang Drake Swarm 17/38(19) D(18|15,17,14); OA +8 vs. AC; 1d10+4; Marked Whorven, Bloodied
D2 Needlefang Drake Swarm Dead;
G Gnome Skulk 24/34(17) D(16|14,14,12); OA +7 vs. AC; 1d8 + 3; Marked Whorven (Took 10 hp from Divine Glow, not 7)

3524569889_ddaf408b80_o_d.png
 

Argosin hurries forward to keep up with his allies, seeing them surrounding the enemies, the dragonborn rushes forward with blade held high.

Argosin swings the blade, trying to kill more of the tiny drakes and then seeing the trouble Vessel is in, calls out "Don't worry brother, stand up and strike down these foes!" hoping to inspire some courage in the other.

[sblock=Actions]
Move: to E10
Standard: Charge D1 Vs AC; Damage (1d20+9=17, 1d12+4=7) **** I screwed up the attack bonus here. Hits AC 16 for 7 damage, sorry :blush:
Minor: Inspiring Word on Vessel Healing Bonus (1d6=1) Apparently Argosin is not very inspiring.
[/sblock]

[sblock=Mini Stat]
Argosin Skytalon , Dragonborn Warlord
Initiative: +2; Passive Perception: 9 Passive Insight: 9
AC: 16--Fort: 15--Ref: 10--Will: 15--Speed: 5
HP: 22+2/25--Bloodied: 12--Surge: 6--Surges remaining: 6/8
Action Points: 2--Second wind: Not used
Powers:
Brash Assault
Wolf Pack Tactics

Inspiring Word x2
Hammer and Anvil
Dragon's Breath
Bastion of Defense
[/sblock]
 

Sensing the swarm's imminent demise, Mognyr continues swinging away at it, howling in anger and triumph as his blade tears through the swarm of lizards.
[sblock=ooc] Standard: Howling Strike vs. D1, with +2 to attack from Keyleth, +3 damage from rage, +2 damage from pack attack now that Argosin is adjacent to the swarm as well, crit for 22 damage, which also triggers my rampage ability. Followup attack, also on the swarm, with the same bonuses, hits AC 17 for 15 damage, just missing. [/sblock]
 

[sblock=NPC Actions]G: Double run. G13
D1: Move + Minor: 2 Pulldowns, both on Whorven
1d20+7=22, 1d20+7=25
two saves. 1d20=2, 1d20=3double fail
Std: Bites1d20+8=24, 2d10+4=16
Aura:
Whorven, Mognyr, Argosin
1d20+8+2=24, 2d10+4=13, 1d20+8=15, 1d10+4=13, 1d20+8,1d10+4=[19, 8], [4, 4] Hit 13, Miss, hit 4
[/sblock]
The drakes take a savage, bloody beating from Mognyr, drstically reducing their numbers.
The gnome, seeing the drakes slowly dwindling, runs around the room to avoid the runes, and goes down the stairway you came up.
Desperate, the drakes surge around Whorvens legs, finally knocking the dwarf to the floor. The drakes bite and bite at him, forcing him to make an effort to remain conscious, luckily, he is still able to fight back, although the drakes don't seem to be stopping.


OOC IMPORTANT: Only Vessel and Keyleth can stop the aura damage on Whorven

Status:
Mognyr HP 26/31[15], HS 10/15[7] SW; D(16|15,13,11); AP 0; +2 Att
Whorven HP (-8)*5/33[16], HS 8/12[8] SW; D(18|15,12,12); AP 1; +2 Att
Argosin HP (20+0)*22+2/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
Vessel HP 17+3/26[13], HS 8/9[6] SW; D(17|14,12,16); AP 1;
Keyleth HP 20/24[12], HS 6/8[6] SW; D(15|11,12,16); AP 2;
*At the start of your turn to will take damage from the drakes to bring you to the parenthetical value.

D1 Needlefang Drake Swarm 6/38(19) D(18|15,17,14); OA +8 vs. AC; 1d10+4; Marked Whorven, Bloodied
G Gnome Skulk 24/34(17) D(16|14,14,12); OA +7 vs. AC; 1d8 + 3; Marked Whorven

3528419456_f8de199043_o_d.png
 

OOC: I assume you mean stopping by attacking; I don't see anything else Vessel can do.

Seeing the dwarf go down, Vessel calls forth another bolt from the heavens. But the little ones resist.

OOC: Avenging light: Fort 14 misses.
 

Keyleth

As the swarm rushes over Whorven, Keyleth tries to stop it from battering the prone dwarf by attacking it with radiant light. As the swarm goes down, the elven cleric already is on her way to pursuit the fleeing gnome.


OOC: Minor Hunter's Quarry; Free Divine Fortune; Standard Lance of Faith vs. D1 (Hit Reflex 17 for 15/2=7 damage, Yay for Divine Fortune); Move to H11.
 

OOC: Just confirminng the kill on the Swarm.

Whorven HP 5/33[16], HS 8/12[8] SW; D(18|15,12,12); AP 1; +2 Att
Argosin HP 22+2/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
 


Into the Woods

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