D&D 5E Chains of Asmodeus: Official 286-Page Nine Hells Book & Adventure Released!

Adventure for levels 11-20, stat blocks for Asmodeus and the Lords of the Nine, and a Nine Hells sourcebook!

For Extra Life, the children's hospital charity, Wizards of the Coast just released Chains of Asmodeus on DMsGuild in PDF format. Written by James Ohlen and Adrian Tchaikovsky, this book includes an adventure for levels 11-20, stat blocks for Asmodeus and the other archdevils, a corruption mechanic, and more.

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Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights of the Old Republic, Dragon Age: Origins) and award-winning author Adrian Tchaikovsky (Children of Time, The Tiger and the Wolf, The Doors of Eden). This book is beautifully illustrated with haunting art from Sergei Sarichev, Sergey Musin, Julian Calle, Sebastion Kowoll, Paul Adams, Luis Lasahido, and the Aaron Sims Company.

Travel through the Nine Hells to save your soul in this tome that includes:
  • 50+ High Challenge Monsters
  • Stat Blocks for Asmodeus, Lord of the Nine, and all major Archdevils
  • 20+ Infernal Magic Items
  • New Item Corruption Mechanic
  • Details on all Layers of the Nine Hells, with Beautifully Illustrated Maps created by John Stevenson
  • A Fiendish Adventure for Levels 11-20

The book includes full stat blocks for Asmodeus (CR30), Beelzebub, Belial, Dispater, Fierna, Glasya, Levistus, Mammon, Mephistopheles, and more including Bel, Zariel, and a ton of monsters and NPCs.

You can pick it up for $29.99 on DMsGuild.


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Micah Sweet

Level Up & OSR Enthusiast
I didn't buy that argument in 4e and I don't but it now either. Whether a monster is or is not a part of the world is not, IMO, up to the statblock (which should be fairly generic). What makes it a part fo the world is the DM, and to a lesser extent the lore of the monster entry.
You don't have to buy it, but it's what I believe, in 4e and now.
 

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dave2008

Legend
You don't have to buy it, but it's what I believe, in 4e and now.
My apologies, I wasn't trying to suggest that there is anything wrong in you believing that personally. Like I said, I don't completely agree with it either. We all have our own things we like and dislike (at the table and in life).

The issue I have is that you seem to extrapolate that to some universal truth, such as: "simplicity for simplicity sake." You seem to make everything an agenda as opposed to a difference in opinion / likes & dislikes.
 







JEB

Legend
@dave2008 and @Micah Sweet: Speaking as an outside observer, perhaps you could each provide ways in which you think the current version of D&D is or is not putting world before story? Because this back and forth, without examples, is not particularly illuminating.

(Though this also might be a good subject for another thread, since it seems pretty tangential.)
 

Micah Sweet

Level Up & OSR Enthusiast
@dave2008 and @Micah Sweet: Speaking as an outside observer, perhaps you could each provide ways in which you think the current version of D&D is or is not putting world before story? Because this back and forth, without examples, is not particularly illuminating.

(Though this also might be a good subject for another thread, since it seems pretty tangential.)
Yeah. I'm inclined to let it go.
 

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