Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

Hammerhead, the Defenders are actually far less combat optimized than most groups of their level should be. You'll like how they finish off these ghouls, though. :)

I am so stealing the mold/fungus idea.
 

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How about a place where all of the inhabitants were neutral or good but have been made undead without realizing they are undead.

The thing that makes it fun is you have people working the fields, selling (rotten or mummified) bread, gossiping with each other, etc. They would even beg for their lives if threatened. Could be an interesting role-playing experience. What if it could be proven to them they are undead?

The leader of the place might be evil, or he/she might have been swept up in the same force that converted the others.

To let the people find rest in death, the party would have to reverse the magic that made it possible (or just kill them all I guess). Maybe a powerful Lich did this deliberately, or even better it was a side-effect of another spell.
 
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Yeah, I know the defenders aren't combat optimized; but they are still high level, well equipped, and most important, smart. Even a powerful pair like twin DDs would be no match for what the Defenders pack.
 


Transparency rules? I don't understand!

Velenne, cool monster; remember, no con bonus on hit points for undead!

DrB, that's an interesting idea. I saw it done once beautifully, only instead of undead the villagers were self-aware illusions. Caule them to disbelieve in themselves, and they die! A little holodecky, but still cool.
 

Have you had a look at the Unfailing prestige class in "Hollowfaust: City of Necromancers?"

Basically, these guys get DR5 immunity to criticals, and the Undying ability, that basically doubles their hit points. When they go below 0 hp, they enter a zombielike state and keep on fighting. They still die at -10, but their bodies keep on fighting until you reduce them to -(maximum hp)... A guy with 100hp wouldn't give up and keep still until he's at -100hp.

This makes a neat image: the guys you just wasted rise up again and keep on fighting. And they don't even count as undead.

...and the book also has the Bonewrack Dragon. 20d10 breath weapon, anyone? And Frightful Presence with DC33 to boot.
 

Transparency: In the PsiHnd, this is the default rule. Psionics are treated just like a type of magic. So psionic powers are subject to spell resistance, dispel magic and so forth.

If you use Psionics are Difference, psionics become more flavorful, but probably a little less balanced.

PS Is Tom-Tom's psicrystal a crysmal psicrystal? (If you don't know know what this is, see the Mind's Eye feature at WotC)

PPS Are you ever going to post the Master of Space and Time's stats?
 

Oh, right. Yes, I treat psionics as affecting the standard magical weave, only you're doing it directly with your mind: a more "pure" method, if you ask the psions. I'm not using the "psionics are different" rule.

TomTom's psicrystal "Tee" is a normal one. It's observant, iirc.

I have to convert TMOSAT. I don't have any 3e stats on him!
 
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