Kaodi
Legend
How do you think the game would change if the only classes that were allowed were the ones that did not gain full attack bonus or full spell progression? So, if the game were limited to Alchemist, Bard, Inquisitor, Monk, Rogue, and Summoner (and Ninja)(Edit: and Magus)?
With this there would be no radical differences in attack bonuses, and far fewer game breaking high level spells. Interestingly enough it would also create a game where heavy armour was rather rare for PCs until you reach a high enough level for a party magus to have that option.
As a player, do you think you could enjoy a game that had just those classes?
With this there would be no radical differences in attack bonuses, and far fewer game breaking high level spells. Interestingly enough it would also create a game where heavy armour was rather rare for PCs until you reach a high enough level for a party magus to have that option.
As a player, do you think you could enjoy a game that had just those classes?
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