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First Post
my son-in-law and I are also interested in creating an active character sheet for the tablet droid devices.
Once you have a basic working character sheet the big thing for us is to identify and code the most common buff spells and provide a pop-up menu to allow the player to select an affect and apply it.
For example you might have a fighter and the wizard casts "enlarge person" and "haste", while the cleric casts "Bless". It would be nice to select these three as active and then have the character sheet recalculate all affects, taking into account stacking vs. non-stacking.
We are also looking at honeycomb as the starting level, even though most of the cheaper tablets out there are working with 2.2 or 2.3 right now. By the time we get any coding out, 3.0 should have taken over.
Once you have a basic working character sheet the big thing for us is to identify and code the most common buff spells and provide a pop-up menu to allow the player to select an affect and apply it.
For example you might have a fighter and the wizard casts "enlarge person" and "haste", while the cleric casts "Bless". It would be nice to select these three as active and then have the character sheet recalculate all affects, taking into account stacking vs. non-stacking.
We are also looking at honeycomb as the starting level, even though most of the cheaper tablets out there are working with 2.2 or 2.3 right now. By the time we get any coding out, 3.0 should have taken over.