Characters for the Academy of Drell

Okay I think he works a little better now. and with approval my first post will be first thing in the morning or shortly after the approval is given
 

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Hmm, I think you have too many feats. Rogue's don't get Exotic, Simple or Martial (Exotic and Martial are taken one weapon at a time anyway). They have their own weird list of specific weapons. Assuming that's just a typo, then you took Point Blank and Precise and it all looks good.

If that's the case, then just strike out the odd weapon feats and welcome aboard.
Greg
 


This is a fun Dynamic between Keith and Lyrique. 2 very strong personalities. Try to keep in mind that Lyr is a "band Geek" being a Bard and all. He is always very aware of people being bullied even if it is not the case. he would think it was. Thanks Tokiwong!
 



I've not decided whether I'm switching to 3.5 yet. I have mixed feelings about the entire issue.

The pros: The classes are far more balanced, useful and logical, with a few glaring exceptions (Poke-Mounts for Paladins being the one foremost in my mind).

The cons: At first glance, it seems like a good many of the spells have been nerfed, to use a hackneyed phrase. I know I don't feel comfortable playing a mid to high level caster in 3.5. Some of the changes I agree with (changes to Harm, Heal, Haste and Polymorph) , some I do not (fly being neutered, Overland Fly taking it's place but not until 5th level, and the whole Power Attack fiasco cloaked in illogic*).

I suppose I'm in a position to let the group decide on an individual basis whether they wish to convert to 3.5 or not for their class(es), but I'm going to hold off on spell conversions just yet.

Greg

*2:1 PA conversion for 2H weapons, 1:1 for 1H weapons and nothing for light weapons, except unarmed, which can use Power Attack at 1:1. The whole thing is supposed to address a supposed imbalance wherein a 2W user gets "more benefit" out of PA, except the logic falls apart when the more benefit is expressed as a percentage increase in damage, instead of an actual increase in damage. Monsters and foes don't die because of a percentage increase, they die because of a linear increase in damage, which PA for 2H weapons more than gives out. It's madness, I say.
 

Well Lyrique winds up a much better character over all in 3.5.
I'de prefer to play him in that. The extra skill points are great for the "dilitante (spelling?) mage" concept I wanted originaly.
 

Yes, Bards are a little weak in 3.0, but seem about right in 3.5.

(Side note: in my RL campaign, one of the players just lost his character to a Grey Render onslaught and decided to opt for a new character. He built a bard, then saw how "weak" they were, and opted for a cleric instead. I tend to agree... you have to really want to play a bard or have a strong strategy to play a bard in 3.0.)
Greg
 


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