AlphaOmega
First Post
:quickly jots down a couple of solid ideas in this thread:
While I love the d20 system its hard for it or any RPG system to represent combat in an organic manner. Too often its we'll stand next to each and trade blows or if we really want to get fancy I'll stand 1 range increment away and trade bullets/arrows or whatever.
Often I try to think of ways to liven up combat. There's not many things that encourage players to move around while fighting. In my experience, that prevents many cinematic combat situations. We DMs try to house rule what we can but someday I hope for more...
While I love the d20 system its hard for it or any RPG system to represent combat in an organic manner. Too often its we'll stand next to each and trade blows or if we really want to get fancy I'll stand 1 range increment away and trade bullets/arrows or whatever.
Often I try to think of ways to liven up combat. There's not many things that encourage players to move around while fighting. In my experience, that prevents many cinematic combat situations. We DMs try to house rule what we can but someday I hope for more...