Sacrosanct
Legend
I don't know about that, 3e (and by extension Pathfinder) had and are having a good run.
I don't know that I'd say 3e tried to implement video game mechanics. With the exception of switching from THAC0 to ascending AC, there really wasn't all that much different in the core mechanics from previous editions. Mostly tweaks like crit ranges and feats. It was still pretty much based on a per day economy, and not every class had a similar number of "powers", especially powers you could swap out like you'd find on a taskbar in a video game.