Altamont Ravenard
Explorer
Hello there,
I'm going to start a game in which one player will play a Sorcerer/Mind Bender.
(ranty paranthesis: he's going to be a sorcerer (blaster) that charmed a blackguard (melee monster), has Improved Familiar (imp, spy) and wanted to take Leadership (healer cohort). He'll be his own frickin' party)
I was wondering if unconsciousness or death cancels charm person, and if there are any limits to how many people can be charmed at a time. I didn't find much regarding this, so I'm dreading having to deal with a horde of charmed creatures AND the other players who'll basically feel useless.
Thx in advance
AR
I'm going to start a game in which one player will play a Sorcerer/Mind Bender.
(ranty paranthesis: he's going to be a sorcerer (blaster) that charmed a blackguard (melee monster), has Improved Familiar (imp, spy) and wanted to take Leadership (healer cohort). He'll be his own frickin' party)
I was wondering if unconsciousness or death cancels charm person, and if there are any limits to how many people can be charmed at a time. I didn't find much regarding this, so I'm dreading having to deal with a horde of charmed creatures AND the other players who'll basically feel useless.
Thx in advance
AR