Charwoman Gene's Scales of War (IC)

[sblock=Stats]
Hit Points 29
Bloodied 14
Surge Value 7
Healing Surges 10

Defenses:
Armor Class 19
Fortitude 13
Reflex 14
Will 13

:melee:Booming Blade (Longsword +7 vs AC, 1d8+4, if opp moves away 1d6+2 thunder damage)
:close:Sword Burst (Longsword +4 vs Ref, Burst 1, 1d6+4 to all enemies in burst)
:close:Aegis of shielding(minor action, close burst 2): Target is marked and takes a -2 to attack targets other than me. If marked creature attacks and hits a creature, I can use an immediate interrupt to prevent 7 damage from that attack.

:close:Earthshock(reliable), Close burst 1, +4 vs Fort(con based), 1d8 damage and knocks prone
:close:Flame Cyclone, Close blast 3, +4 vs Ref, 1d8+5 fire damage

:melee:Frost Backlash(Immed interrupt, a creature hits you, Longsword +7 vs reflex, 3d8+4 cold damage, miss: half damage) [/sblock]
 

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Mogryn moves swiftly toward the ogre, breaking into a full sprint once he passes the humans. With an animalistic howl he throws himself at the large creature, falchion swinging in a mighty arc.

[sblock=ooc] Move action: move to T13
Standard Action: Ferocious Charge with Howling Strike, hits AC 21 for 16 damage. [/sblock]

[sblock=Stats]
HP 31/31, surges 11/11
Speed 7
Action Points 1
Perception 18
Insight 11

Defenses
AC 16
Fort 15
Ref 13
Will 11

Swift Charge []
Ferocious Charge [x]
Great Cleave []


Bloodhunt Rage []
[/sblock]
 

The Ogre does his best to ignore Mogryn, and gets past Mogryn, but receives a wicked slash in doing so.
He hurls a flaming barrel of pitch near the bar entrance. The barrel explodes, Horatio and Kalon are caught in the blast but are unharmed. You see many more barrels and lit torches on the cart.
Seeing the nearby Threat, both hobgoblins fire at the gnoll. Their arrows fly true, biting deep into Mogrym's flesh.

OOC: Mogrym is bloodied.

[sblock=terrain]The green shrubbery parts of the map are waist deep bushes, there are gaps, so they don't impede movement but can provide concealment. The Yellow burst is not actually on fire. Also, I was a little harsh about how hard it was to douse or put out fires. If you desire to try, let me know.[/sblock][sblock=rolls]Mog OA on Ogre's movement: Mog OA (1d20 6=18, 2d4 3=8)
Cask burst Ref hor 15 kal 12 (1d20 1,1d20-1=[13, 1], [10, -1])
Arrow 1 mog 7 dmgVs mog AC 16 (1d20 9=16, 1d10 4=7)
Arrow 2 mog 9, H1 +1vs MogVs mog AC 16 (1d20 11=29, 1d10 4=9)[/sblock]
Keyleth HP 24/24[12], HS 8[6], AP 1;
Mogrym HP 15/31[15], HS 11[7], AP 1;
Horatio HP 24/24[12], HS 8[6], AP 1; +2 Attack Hobgoblin 2
Kazim HP 29/29[12], HS 10[7], AP 1;
Kalon HP 29/29[14], HS 11[7], AP 1;
Brock HP 24/24[12], HS 8[6], AP 1;
-------------------
Ogre HP 87/111[55];
Hogoblin 1 HP 39/39[19]; +1 Hit Mogryn
Hogoblin 2 HP 33/39[19]; Horatio has bonus
[sblock=defenses]Ogre AC 19; Fortitude 21, Reflex 16, Will 16
Hogoblins AC 17; Fortitude 13, Reflex 15, Will 13[/sblock]
3028418374_759395722c_o_d.png
 

"@#$&!"
Running became instinct. Brock hit the wall and dropped to one knee. He couldn't hear anything but the ringing in his ears. The headache would come later he knew. He loaded his bow, released, and cursed again.

(move V19:std, attack Ogre:std, gather:minor, cussing:free)
(attack Ogre: 19vsAC, 10dmg. roll)
 

Kalon moves away from the fire, toward the ogre, and try as he might, can't strike the large foe.

He does, however, manage to get the ogre's attention.

"You're mine, big guy"

[sblock=ooc]
Move to S14.
Standard: Passing Attack vs. Ogre (1d20+6=9, 2d4+3=8) Elven Accuracy Reroll: Passing Attack Elven Accuracy (1d20+6=10) IC hates me. I mark the Ogre.
I'd heal Mogrym, but bloodied Gnolls are way sexier than non-bloodied gnolls. Let's just get him some Temp HPs![/sblock]
 

For a moment Horatio is shaken by the oger’s size and ferocity “That monsterity is as ugly as it is huge” he mumbles as he. However Keyleth’s prayer help’s him to regain his resolve. “The bigger they are the harder they fall, and I have just the spell to help it in that”. Horatio spot’s a perfect opportunity and cast the most powerful spell he has, channeling the magic through his orb to make the best of it. To his complete astonishment only one of the humanoids is affected. Angered by his poor performance Horatio call in his reserve of inner strength to strike his foes with a blast of arcane cold, this time with better success. Ice cover the ground at the monsters feet and disappear immediately, the mighty oger is knocked prone by the power of the blast and so do one of the hobgoblins. Feeling spent and exposed to the monsters retaliation he rushes to the concealment of nearby bushes.

[sblock=ooc] Standard action Sleep +4 vs will area burst 2 in 20 centerd at Q16 oger hob1 hob2 (1d20+4=10, 1d20+4=13, 1d20+6=8) hobgoblin 1 is slowed (save end -2 to save from orb) and if it fail the first save falls unconscious (save end). Free action Orb of Imposition on h1.
Action point to cast Icy Terrain +4 vs reflex area brust 1 in 10 at Q16 oger hob1 hob2 (1d20+4=24, 1d20+4=12, 1d20+4=15, 1d6+4=8) oger is hit crit for 10 hp, h2 is for 8, both are knocked prone. Minor action cancel Icy terrain. Move action to Y18. [/sblock]

[sblock=Stats]
Hp 24/24
Surges 8/8 (Surge 6 hp)

Perception 14
Insight 17

AC 14
Fort 13
Ref 15
Will 15

Action Point 0
2nd Wind 1
Orb of Imposition 0
Icy Terrain 0
Sleep 0 [/sblock]
 
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Grimacing in pain, but eager to return the favor, Mogryn launches himself at the wagon, vaulting onto the space behind the archers. Once there, he sneers at them, canine lips pulling back from his long, pointed teeth, and with a bloodcurdling growl swings at the nearer one, then brings his blade around in a deadly arc designed to decapitate both.

[sblock=ooc] Going all out here,
Move action: Move and jump to O16, athletics check 16.
Standard Action: assuming he gets to O16, Bloodhunt Rage vs. the hobgob in P16, Hits AC 15 for 22 damage, miss deals 11 (I'm not sure which one is prone). Damage should actually be 22/12 thanks to Bloodhunt Rage.
Action Point: Great Cleave vs. hobs, hits AC 25 vs P16, AC 15 vs. P17 for 13 damage . Again, one should be prone, so it might hit P17. Damage should actually be 16 thanks to Bloodhunt Rage.

If either goes to 0, Mogryn gets 3 temp hit points.[/sblock]

[sblock=Stats]
HP 15/31, surges 11/11
Speed 7
Action Points 0
Perception 18
Insight 11

Defenses
AC 16
Fort 15
Ref 13
Will 11

Swift Charge []
Ferocious Charge [x]
Great Cleave [x]


Bloodhunt Rage [x]
[/sblock]
 


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