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Charwoman Gene's Scales of War (IC)

Lukeworm

First Post
Seeing the hobgoblins pileup through the backdoor Horatio spot’s his chance, he take’s a step to get better aim and with a flick of his hand send a burst of flame to engulf all three gobliniods, to his amazement the front grunt manages to avoid the flames but the rest are severely burned.
[sblock=ooc] move to M6 scorching burst centered at the goblin at H6
scorching burst at I6 H6 G6 (1d20+4=5, 1d20+4=13, 1d20+4=22, 1d6+4=10) [/sblock]
 
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Mr Rusty

First Post
"You have my thanks." Brock declares as he makes his way nearer the fireplace. Gathering his bow for a second time he disregards his bleeding leg. "Perhaps the ladies will find scars attractive." He mutters as he looses an arrow toward the recently broken window. It misses.

(gather bow:minor, move M12:std, attack T15:std, speech:free)
(attack T15: 17vs19ac, miss: roll.) (Brock Hp: 19/24)
 
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Redclaw

First Post
Mogryn looks at the flames in alarm, realizing the damage they will do if left unchecked. The gnoll searches around for water, or the watered-down ale that the Antler and Thistle serves, and does his best to extinguish the blaze.

[sblock=ooc] I'm not sure how to work it, but he'll take a minor action to look around, passive perception 18, then a move action to gather liquids and a standard action to pour/dump them on the fire. [/sblock]
 

Charwoman Gene

Adventurer
[sblock=DM Errata]I may not have posted defenses for the GB which are AC 16; Fortitude 12, Reflex 14, Will 11. Horatio did not get the guy at GB and he is not a minion.[/sblock]

Mogryn is successful in gathering a small bucketful of non-flammable liquids, sufficient to douse part of the fire and keep it from spreading right away, but whatever goop is burning on those torches is burning VERY hot and boiling off the remaining puddle.
[sblock=fire]It doesn't look like it will spread this round or next, it would have otherwise. Good thinking, but the equipment wasn't there.[/sblock]
 
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Charwoman Gene

Adventurer
The goblin in the hall to the north throws a torch down in front of him, then sneaks out the back door, lighting another torch as he goes.
The two hoggoblins try unsuccessfully to push Kalon away from the goblin.
The goblin throws his torch at the bar. Kalon takes the opportunity to wound the goblins left arm, but the torch flies true. It strikes the bottles behind the bar which explode in a wall of flame, the bark is rolling around feverish trying to put out the flames on himself after diving out from behind the bar. A few of the townsfolk have picked up chairs and ineffectually attack the Hobgoblins in support of Kalon.
[sblock=rolls]BullRush vs. Kalon Fort. 14 (1d20 5=6)BullRush vs. Kalon Fort. 14 (1d20 5=9)Kalon OA vs 16 AC (1d20 9=25, 2d4 3=8)[/sblock]
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Mr Rusty

First Post
"Card game is over boys, Time to clear out!" Brock cries as he continues past the fireplace. Aiming briefly to carefully slip an arrow past Kalon. The arrow strikes its mark. "Call it payback."

(moveR12:std, attackT14:std) (attack T14: 23vs19ac, hit:11dm. roll)
(Hp 19/24)
 


ShaggySpellsword

First Post
Kalon swings hard at the goblin, coming close enough to decapitating him to shake his fighting willpower. Fortunately, when the goblin ducks out of the way, Kalon's glaive slices into the neck of a hobgoblin standing next to him.

Kalon removes his blade as the hobgoblin slides to the floor.

"We're gonna need a water brigade in here!"


[sblock=ooc]
Standard: Attack GB. Cleave vs. 16 AC GB (1d20+6=22, 2d4+3=8) and cleave into the HG at U13, killing him. I mark the GB.

GB has taken 16 damage and is marked.

[sblock=My Stats]
Speed 6

Temp Hit Points: 2
Hit Points 29/29
Bloodied 14
Surge Value 7
Healing Surges 11

Armor Class 17
Fortitude 14
Reflex 12
Will 13

OA: +9 vs. AC (2d4+3)
CC: +6 vs. AC (2d4+3)[/sblock][/sblock]
 

Redclaw

First Post
Seeing the fire continue to burn, and the new flames spread elsewhere, Mogryn realizes that he is fighting a losing battle. Instead of continuing pointlessly, he instead encourages the humans around him to flee the building. It is lost, he growls. We can not save it.
 

EvolutionKB

First Post
Kazim

Seeing the pair flee, and not wanting to follow them through the fire, Kazim turns his attention to the rest of the room. Seeing the barkeep rolling around trying to put out the fire that burns him, Kazim goes to help him.

[sblock=Actions]Move to barkeep and attempt a heal check to give him a save to put out the fire. Roll Lookup
Heal: 18 vs DC: 15--Success[/sblock]

[sblock=stats]Same as before.[/sblock]
 

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